Fixed trapped chests having wrong rotation.
Fixed cobblestone walls to connect with fence gates.
Fix nightlight rendermode in advanced example
Merge pull request #93 from fenhl/patch-1

Fix nightlight rendermode in advanced example
Replaced std::stoi with something also working with MinGW.
:/
Merge branch 'master' of https://github.com/m0r13/mapcrafter.git
Very simple implementation of log file sink.
Created separate classes for ValidationList and ValidationMap,
first implementation of ValidationList.
Implemented ValidationMap class (experimental first version, though)
Removed unnecessary validation functions.
Added a CMake option to use boost thread instead of C++11 thread.
(For Windows MinGW build)
Changed visibility of config section class methods/attributes.
Replaced global [global:(.*)s] section with new [global:(.*)]
Fixed a small typo.
Added new virtual getPrettyName method to section class.
(Used as name showing up in config validation)
Added check to config validation again if all maps have a existing world
Moved compatibility files (boost filesystem / threading) to compat/.
Changed #define THREAD_NS ... to namespace thread_ns = ...
Merge branch 'master' into mapcrafter_library

Conflicts:
	src/mapcraftercore/config.h.in
Forgot to include util.h in compat/boost.h (with OPT_USE_BOOST_THREAD).