[TW001] - Custom placeholder.
[TW002] - Scripts/ICC: Should get Sindragosa's Ice Tomb AOE damage to work
[TW003] - Scripts/ICC:  Sindragosa

- Prevent beaconed players from being gripped
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into master_revamp
[TW004] - Travis.
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into master_revamp
[TW004] - Core/Player: Lower AFK tolerance timer to 3 minutes down from 5
[TW005] - Scripts/ICC: Fix the delay on Tear Gas removal from abomination
[TW006] - Core/Battleground: RBG selection based on available players
[TW007] - Core/Arena: Waiting times in queue based on MMR difference
[TW008] - Core/Player: Increase XP rate in BGs by a factor of 10

This only counts for honorable kills and should make up for some XP bugs regarding BG objectives. Low level BGs are encouraged if they don't slow down the leveling process.
[TW009] - Core/Battleground: Balanced team invites

The default balancing allows a team to have 1 more player when inviting players to join the BG. When teams are balanced, this changes makes sure that nobody is invited until both teams have a player in the queue, then both players are invited simultaneously.
[TW010] - Core/Arena: Anonymous arena queue

This makes sure that when someone joins the arena queue, the world announcement does not mention which teams joined. The exit announcement is completely removed. Also it is not possible to discover who is in arena through the guild, friend or who list because it will show that they are in Dalaran.
[TW011] - Core/Battleground: New conditions for the RBG selection

- AB/EotS/SotA require the previous BG to have been at least 6v6 instead of 8v8 so they start more often with less players online.
- They are less random and rotated in a way to prevent the same BG in a row.
- If they are full, WSG will start so it happens more frequently at peak times and a 2nd BG is less likely to close. It will also allow more players to join the BG who would otherwise be waiting in the queue.
- A timer/counter added for AV that gets saved to a new database table. It should work well with any amount of players, with our current population I expect 1-3 AV matches to start each day, mostly during peak times. Less matches should close due to lack of players as there is a significant delay between matches even with a lot of players online.
[TW012] - Core/Battleground: Fix spaces
[TW013] - Scripts/ICC: Should solve issues with the Lich King's Last Stand (24748)
[TW014] - Scripts/ICC: Fix Blood Quickening credit in 25 man
[TW015] - Core/Battlegrounds: Arena logs
[TW016] - Core/GameObject: Hack for Sindragosa's tombs
[TW017] - Scripts/Custom: Draenic Pale Ale Effect

- Add chance to mount pink elekk (33% guess videos and wowhead seems about right maybe to high)