CORE: spells will be sent to a mobs script before acquiring targets to modify spell properties
-the CSpell that was passed to the scripts is now a copy of the master list instead of updating the master list
-OnMobFight called now every second instead of every 3
-Spells can now use FINDFLAG_HIT_ALL
SCRIPTS: updated some scripts to deal with onMobFight being every second
-fixed some typos in Eald_narche.lua
-fixed meteor.lua for mobs
SQL: -King Behemoth moved into his own family
-King Behemoth, Promathia spell lists updated
-Prishe HP changed to 2200
-Corrected Promathia spawn points
Merge branch 'master' of https://github.com/DarkstarProject/darkstar