PrintToServer, DropReanimator, ItemOverrideHandle, Weapon adjustments, fixing timers

Fixing timers not being cut off from trigger_hurt deaths (goomba stomp,
locations using trigger_hurt, etc.)

Each level except Normal & Intermediate sports different killstreak kits
for the weaponset. Levels 5-8 have much higher firerates now.

Attempting to get entity "entity_revive_marker" working to drop upon a
player death.

Attempting to get the weapon overrides working properly

Added PrintToServer events for debug purposes.