Adding clipping for offscreen entities
Merge pull request #5 from computc/master

Pulling from upstream..
Fixing for merge..
Adding simple Enum for AI State
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/entities/Thug.java
Enemies have circles updated with their position.
Attempting to draw circle around enemies...
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/entities/Enemy.java
	Adventure/src/computc/entities/Thug.java
Import Errors and Bad Reference fixes across project
Adding audio libraries for slick's AudioManager.
Adding generic tune for background music
Load static audio file for looping audio at startup
Merge branch 'master' of https://github.com/fpruitt/adventure

Conflicts:
	Adventure/src/computc/AssetManager.java
Merge pull request #38 from jshiraef/master

Title Screen state & Collision kickback
Merge branch 'master' of https://github.com/computc/adventure

Conflicts:
	Adventure/src/computc/entities/Enemy.java
	Adventure/src/computc/entities/Thug.java
Adding methods for playing audio and some initial sounds
Maniac hitting wall cues sound
Arrow Firing queues sound
Adding sound files
Refactoring sound addition process to be clearner