Remove framerate limitation in context
Make VertexBindings and VertexAttrib public
Merge pull request #22 from tomaka/vertex-attribs-reform

Make VertexBindings and VertexAttrib public
Restore call to glVertexAttribIPointer
Fix various warnings
Add simple vertex buffer tests

cc #15
Fix program compilation errors not being exported
Add some program-related tests

cc #15
Add some texture-related tests

cc #15
The #[vertex_format] macro now correctly calculates offsets

Close #23
Add tests support module
Update for rustc
Remove `display_hold` and `texture` from `Target`
Improve calls to BindFramebuffer
Add read_front_buffer
Merge pull request #28 from tomaka/framebuffers-reform

Framebuffers and Target reform
Add diagnostic when glMapBuffer returns 0
Minor error message improvement when glMapBuffer returns 0
Minor error message improvements
Add call to glFlush when swapping buffers