revised locking in MapImageModule and WorldMapModule
removed useless mutex in DataSnapshotManager
revised script controls locking in ScenePresence
revised locking in SoundModule handling
revised further parts of TaskInventory locking
revised locking in ScriptInstance
moved class instantiation out of mutex
revised locking in FreeSwitchVoiceModule
moved array creation line
revised locking in IRCClient module
revised script events locking
revised locking in the so-called CombatModule
revised connection locking in RemoteConsole
corrected output locking
revised locking in NullFriendsData
removed some commented out debugging code that should never sneak into the code
removed commented out variable