Documentation updates to Readme & createGarrison
Added link to Guide to createGarrison
Fixed typo in ws_fnc_init (for A2)
new ws_fnc_taskLand:
Prompts a Helicopter to land a certain location. It will ignore enemy fire as best as possible.
If it has units in cargo it'll wait until all are out, if it is empty,
it'll wait for the designated time or until all cargo seats are filled.

Fixes/Misc:
Added private declaration to ws_fnc_getEPos
Fixed title in ws_fnc_taskAmbush
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bugfix for away-wp
debug mode now allows splendid camera
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taskAmbush Improvements:
- better comments
- removed need to always find a road position
- now accepts "Killzone" parameter (radius around position where group will engage)
- added debug markers
taskAmbush:
removed unnecessary semicolons
Improvements to addWaypoint and taskAmbush
further tweak to taskAmbush
tweaked radius for hold WP & made attack WP "aware"
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small fix to nearest Road Pos
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misc. updates/fixes

createGarrison: decreased default # of units to buildings/4
taskCrew: declared private variables
taskDefend: fixed treshold variable not working
taskLand: added comments
caching: tweaked according to new global versions of hideObject/enableSim in A3 1.12
attachChem: fixed return