sceAtrac: set full filled buffer when game ask to do so via sceAtracGetRemainFrame()
Dostate for resetBuffer
Workaround scePauth_F7AA47F6()
Merge pull request #5969 from raven02/patch-27

Workaround scePauth_F7AA47F6()
Merge pull request #5926 from raven02/patch-15

sceAtrac: set buffer size when game ask for remain frames