font wrapper class, texture constructor for messages
more wrapping

SDLInitializer
Window
take wrapped font in texture
Surface
replaced some occurences of SDL stuff
more replacing of SDL stuff
renamed SDLInitializer to SDL

(.hpp vs. .h)
abstracted window config
abstracted renderer config
fix & boring wrapper functions
w-w-w-w-w-wrap it up!!! (more wrapper functions)
rectangle stuff
Merge branch 'renderer-wrapper'