initial commit
can draw rectangles with arbitrary color/position/text
got rid of extra garbage from CanvasExampl.hs
loading custom js from file
can press down button from custom.js
adding html src files
loading index.html from localhost
loading all threes javascript successfully
resolved merge conflicts
adding gui player to main code
getGuiKeyPress compiling, initGUI hanging
no longer deadlocks
haskell receiving onkeydown event
ThreesGui recieving input from html
2048 loading
can make arbitrary state in 2048
got rid of unsafe perform io
sending array to js; cleaned up makeGuiHumanPlayer
writeGameState gets input sometims
gui completley communicating with haskell; no longer crashing on invalid
user input