Finish updating the Stin Queen and King models, added their animations also
Updated Erkel model, added basic animations
Reimplemented the NekoNekoWand, it now works how it was meant to
Updated all of the projectile entities to hopefully behave more effectively
Some other projectile updates, make it so that projectiles can't be deflected
Update Sirv model, make it's AI very bare, lower it's move speed and increase follow range
Small change to Wisp
Update Changelog