Merge dev -> master: better nickname fix. Fix #10
Merge dev -> master: v1.0.1 with Nickname bug fix, footer text, for public launch
Merge dev -> master 1.0.2: GPLv3 included. Cookies to store nickname. Aggregate JS files.
Merge dev -> master 1.5.0: Logo, CSS3 3D transforms
Merge dev -> master 1.5.1: CSS flip fix, +favicon, +metro-tile. Close #22. Fix #20.
Merge dev -> master 1.5.2: Close #19 Keyboard shorttcut. Close #26 no-unvoted reveal. Close #24 cookie timing.
Merge dev -> master 1.6: Usability enhancements for logging in, game sharing

- Closes #29: Highlight 'reveal' and 'reset' buttons for better understanding
- Closes #27: SHow game link when joining an empty game
- Closes #23: Add field for game name, use words for game names
- Closes #25: Show count of active players when logging into existing game
Merge dev -> master 1.6.0: fixed version number for nodejitsu
Look ma', JSON
Override port on command line
Fix entrance animation, and make more fun
Aha! Listen for socket-io reconnect event
Reconnect UI needs to be slightly different
Fix Mobile Reveal - allow transitions on mobile
Vertical flip looks a little better on wide things
Add a note to the README about optional port arg. See #30 PR
Merge robcolburn_convenience --> dev: New convenience features. Thank you @robcolburn
Merge branch 'entrance' of github.com:robcolburn/scrummy into robcolburn_entrance_animation
Merge branch 'mobile-reveal' of github.com:robcolburn/scrummy into robcolburn_entrance_animation
Merge robcolburn_entrance_animation --> dev: Better opening (full deal) and mobile reveal (vertical flip) animations. Thanks @robcolburn