I dunno
Fixed bug in CastRays where the right side of the image would not be cast correctly. Incidentally (but not really) also fixes the malloc crash that sometimes happened
- Grayscale frequency histogram generation
- Dynamic Canny parameters using median calculation from frequency histogram
- Bug: Normally 0.33 and 0.66 * median would be used, but this gives too high threshold values.
- Removed need for #version directive in shader code, it is now prepended by the shader pre-processor
- Added support for connected components based on stroke width (no idea if it works though. In any case, it does not break the current test cases)
Added chep2.jpg test image