Scenario for >2 users entering the lobby
Implement status message for scenario where >2 users enter the lobby
Remove #new_game_req_met? method due to revised ws.on :open implementation
Merge branch 'master' of https://github.com/ctailor2/tictactoe_websockets into addtl_user_enters
Add expectation for Game #over method to disconnect, and add test for Game/Player #disconnect methods
Implement Game/Player #over methods
Refactor scenario wording to use a previously defined step
Fix typo - change from But to And
Change expectations - test as written was dependent on being run first, and server.game never gets reset to nil once a game has started
Merge pull request #3 from ctailor2/addtl_user_enters

Addtl user enters