Lawyer
ABSOLUTELY NO FUN ALLOWED.
Merge pull request #11 from d3athrow/Bleeding-Edge

Bleeding edge
Update changelog.html
Update changelog.html
Further Medbay Revamp Changes

- Added lightswitch to Break Room
- Made all the new areas into their own separate areas instead of making
new instances. This should avoid asset spaghetiffication and make it
much easier to get them actual new icons when time is due
- This should fix a temporary bug that made some lightswitches
non-fuctional
- Virology Maint is now its own area
Merge pull request #1030 from dylanstrategie/Medbay-Areas

Further Medbay Revamp Changes
God damnit test your shit
No fun.
Urgent Fixes + Addition to Medbay

- Fixed Virology Maintenance APC, should no longer fuck up the map nor
float in the air
- Re-added ligthswitch in Virology
- Replaced Glass Airlock from Paramedic to Morgue with normal airlock to
increase discretion
Merge pull request #1032 from dylanstrategie/Medbay-Revamp

Urgent Fixes + Addition to Medbay
Merge pull request #1033 from ESwordTheCat/riW3nfAj

Fix directional windoors can't be entered and (again) space inertial.
Adds security and excavation suit storage units.
Runtime fixes
Small Brig Revamp

- Seen here (http://i.imgur.com/9MRr0cD.png) : Extended Execution Area
to the Observation Room
- Seen here (http://i.imgur.com/SeoyG1n.png) : Added Brig Medbay,
Interrogation Room (North) and Brig Recording Room (South). All these
rooms have functional power and lightswitches. Basic Atmos was added to
Brig Medbay and some of the atmos around it reshuffled

Included too :

- Fixed a rwall being replaced with a patch of grass by Engineering
- Removed science tile in Zoo and replaced with grass, renamed both
windoors
- Removed duplicated Pod Bay APCs
- The Brig Doors are now above the Brig Shutdown doors, meaning they can
now be interacted with and repaired when bolted open (notably in a
greytide virus event). This was done after the screenshots and is not
shown
- Increased lighting in Execution by adding some lights, also not shown
since done later
- Eastern Firing Range windows moved one tile down as per player's
request
Missing Fire Alarms Added
Merge pull request #12 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #1035 from ESwordTheCat/riW3nfAj

Using in is slow.
Merge pull request #1034 from Duny-/storage_unit

Adds security and excavation suit storage units
Merge pull request #1025 from Heredth/Bleeding-Edge

Buttbot fixes.