Interact Prompts

button prompts are now drawn on the gui, relative to their position in
the view (so they the gui rendering is always over the object's actual
position in the room)
NPC Menu

Stubbed NPC menu to talk, trade, etc with npc
Completed NPC Menu and NPC "Chats"

menu will now launch any button option selected by player; player can
now engage in random "chats" with npc via menu (separate from main
conversation advancement)
Production Usables, New Stat Mod Application, Text w/ Borders

added some real items to the game; stat mods are now applied via an
instance of a stat modifier object rather than the equipment item
itself, allowing better tracking of the instance for use with a "current
effects" array (leading up to an effects monitor on HUD); text now draws
a clean black border around itself