Temporize End Of Battle : TODO : when battle locked, disables all actions !
Added pattern singleton to battle
Win a battle after a capture
Added gold notion and gain when winning a battle
renamed ActionFade.cs in ActionFadeScreen.cs
WIP (Work In Progress) : Gestion of MonsterCollection.cs
Merge branch 'master' of https://github.com/Avalion/Projemon

Conflicts:
	Assets/Editor/Characters/ObjectActionList.cs
Merge branch 'master' of https://github.com/Avalion/Projemon

Conflicts:
	Assets/Scripts/Monsters/Monster.cs