Added new levels and main menu options
Added more levels
Fixed bug where the Ghost would still kill the player after death
Added random Ghost spawning and fixed Ghosts moving in sync
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character.h
===================
- Ghost
	- Modified constructor to add random Ghost spawning
	- Added COORD change and bool wasVertical to fix Ghosts moving in sync
	- Modified move() to make use of COORD change and bool wasVertical instead of static variables
Merge branch 'master' into GetObjFromFile

Conflicts:
	SP1Framework/testing3.map