Changes made to camera position only

The only change on this project since last wednesday is the position of
the camera and a new look for the player mouse look. Consider this to
be merged into the master branch. Daniel Tay
new camera view

This update has a new look of the camera and involves the use of a ray
cast from the center of the screen, this will be used later for the
characters shooting direction.
second merge from omars to master

not sure if i got to merge oars into the master branch so this tis my
second try
camera changes

Camera has a target system and character shoots at the crosshair
merging to amster
Merge branch 'Dani_T' into HEAD