Moving Editor Tools Over.  And modding Physics character package.
OBJ export now scaled correctly.  Need to figure out how to flip normal :(
Paying Technical Debt.  Resolving type cast ambiguity.
Updating Tyler Lance_Frame
Tweaking Lancer run.
Adding xna Avatar rig and animations prepped for Unity 3d Mecanim.
Tweaking Avatar run.
Adding Shaders.  Adding ObjExporter for Editor : Will capture runtime object!
Adding Attack to SpongeBob.
Updating Mecanim updating Lancer import mask to include armor items.
MAJOR : Reorganizing Shared script.  Separating 2DTK and other plugins from core.
Adding ShadowProjector prefab.  HACK : Commenting/hacking functions to enable Android build.
ignoring autosave.  Adding trails WIP.
Adding SmokeFromShadowGun
WIP.  Siloing WeaponSwipe.
Packaged SwipeFX.
Adding Voxel Knight
Adding more voxel obj.
Merge branch 'TrickyNinja'
clean up after merge?