Fix for PCH on OS X with clang
Support building multiple architectures into a single APK
All adlooper manifest stuff in a single blob
Fix make_android_proects to obeyt he android target SDK
Documentation
AdLooper updates
Updates for admob and adlooper
Ouya support
Add --debug flag in project gen
Better application name support
Include current ARCH in build lines
Merge branch 'master' of github.com:turbulenz/turbulenz_build

* 'master' of github.com:turbulenz/turbulenz_build:
  Added LD_OPTIMIZE config setting (link-time-optimizations).  Disabled by default. Implemented on mac.
  Better handling of flags strings (avoid differences between pre/post shell expansion)
  Force a recompile when flags change
  Use c++-11 by default on mac
  (macosx) Support setting SDK and min OS version independently.
  Use cmd to simulate 'true' and 'false' commands on windows.
  Ability to select between gnustl, stlport and libc++ on android.
  C++11 std on linux
  Added (commented) arg for valgrind suppression file gen
  Added functionality to cp.py
  Wildcards in cp.py
  oneshot build windows fixes
  TS oneshot build updates
  Oneshot mode for building TS projects
  Android build updates for linux
  Find androdi SDK via containing directory setting
  Warning flags for MM files under clang
  tslint support
  Mac OS X Updates

Conflicts:
	platform_android.mk
Support compiling nodejs modules
Support for isGame attribute
Allow .flags files to be decativated
Fix flags check logic
Support for --raw-resource flag in android project gen
Merge branch 'master' of github.com:dtebbs/tzbuild

* 'master' of github.com:dtebbs/tzbuild:
  Support for --raw-resource flag in android project gen
  Fix flags check logic
  Allow .flags files to be decativated
  Support for isGame attribute
  Support compiling nodejs modules
  Include current ARCH in build lines
  Better application name support
  Add --debug flag in project gen
  Ouya support
  Updates for admob and adlooper
  AdLooper updates
  Documentation
  Fix make_android_proects to obeyt he android target SDK
  All adlooper manifest stuff in a single blob
  Support building multiple architectures into a single APK
  Fix for PCH on OS X with clang

Conflicts:
	platform_android.mk