Web GUI now uses Chromium Embedded Framework.

Mostly works. On Linux there is annoying bug that causes X errors due to
excess mouse movements. It might be tied to GTK+ version.

Also inadvertently fixes upstream issue #80.
Merge branch 'develop' into cef

Conflicts:
	src/main.cpp
Updated the README.

* New asset package.
* Typo.
Harmonize the type of entity id and creates a general inclusion file.
Fix entity id type of BulletMover
change id entity type to a fixed sized of 32 bit
Merge branch 'develop' into cef

Conflicts:
	CMakeLists.txt
	src/systems/WebGUISystem.cpp
Final tweaks to enable proper specular
Added per material control of specular hardness and more control over spotlight settings
Final tweaks.
Added shader changes
Merge branch 'develop' of github.com:adam4813/Sigma into specular-merge
Merge pull request #130 from tanderegg/develop

Lighting Update: Improved spotlight beam, added in specular highlights
Updated README with coding standards and asset link updates

Close issue #127 and #129
Merge branch 'create_sigma_h' of https://github.com/catageek/Sigma into catageek-create_sigma_h

Had to move some items into the Sigma namespace.

Conflicts:
	include/systems/OpenGLSystem.h
	src/components/GLScreenQuad.cpp
	src/systems/OpenGLSystem.cpp
Remove shaders that slipped in during a previous commit

Closes issue #109
Bring the CMakeLists.txt inline for all platforms

There is still a section for WIN32 to allow local placement of libraries and includes.
This section however only now adds extra search paths and doesn't hard code the libraries.

Also had to change FIndSOIL to search for a SOIL/ folder as well as include/SOIL/ and just inlucde/.
The issue is that SOIL is sometimes in include, include/SOIL, or in the case of the extra win32 include
paths in include/SOIL, but the search path starts in include so it just finds SOIL/.
Keep the OS X build instructions correct until the CEF merge.
Merge pull request #132 from DeVaukz/develop

Keep the OS X build instructions correct until the CEF merge.
Removed serveral dead files