cgame: don't register unused hit sounds, clean up refs #52
game: print all messages to clients in G_GiveAdminOfFireTeam
renderer: move warning to dev mode
cgame: unused function CG_AllocMark removed, ET/ETL uses CG_ImpactMark
code from ydnar (see vanilla)
cgame: clean up - unused functions/vars removed/commented refs #52
qcommon/client: don't allow fs_gamepath and fs_basepath to be same
path!!!
qcommon: typo fix
sdl: print more sdl errors
renderer: new default value for r_maxpolyverts
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form
misc: correcting the form