*going places.. not so fast
*updated TileEntityPoisonInfuser. It's almost capable of working
>finish TileEntityPoisonInfuser
>add more things to ContainerPoisonInfuser
>add poison-selling merchant
>add poison merchant house to villages
*still chugging away
*updated EnumPoison
*updated EnumStrength
*updated ItemPoison
*updated Poisoncraft
*updated .gitignore. (I got a plugin for IDEA that told me some things were wrong with it)
+added ItemPoisonedFood
>finish ItemPoisonedFood (add display name handling and texturing)
>finish TileEntityPoisonInfuser
>add more things to ContainerPoisonInfuser
>add poison-selling merchant
>add poison merchant house to villages
*updated ContainerPoisonInfuser.
*updated GuiPoisonInfuser
*updated EnumSkill
*updated ItemPoisonedFood.
*updated TileEntityPoisonInfuser
*updated Poisoncraft
*updated en_US.lang
>apply damage to the output ItemStack at the end of ContainerPoisonInfuser#infuse() based on the ingredient used, the skill of the player, and the booster ingredient
>implement the skill system
>implement booster ingredients
>finish the Poison Infuser model
>add poison-selling merchant
>add poison merchant house to villages