Modus Veritas

I couldn't really find any data on what the miss rate is, so I just used
an existing ability resistance function. Also, I prevented it from
stacking more than a couple times to prevent 18 SCH shenanigans.
Added Modus Veritas, helix fix

Helixes DOTs were doing 0 damage if the initial spell got eaten by
stoneskin.
Modus Veritas not on NMs
CORE: spells will be sent to a mobs script before acquiring targets to modify spell properties
-the CSpell that was passed to the scripts is now a copy of the master list instead of updating the master list
-OnMobFight called now every second instead of every 3
-Spells can now use FINDFLAG_HIT_ALL
SCRIPTS: updated some scripts to deal with onMobFight being every second
-fixed some typos in Eald_narche.lua
-fixed meteor.lua for mobs
SQL: -King Behemoth moved into his own family
-King Behemoth, Promathia spell lists updated
-Prishe HP changed to 2200
-Corrected Promathia spawn points
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Migrate blind bolt effect from core to scripts

Remove the case for blind bolts from battleutils, rewrite effect in lua
script.
Revert "Migrate blind bolt effect from core to scripts"

This reverts commit 511cd176e09268a2e9017a4734231712cb299fe6.
Revert "Revert "Migrate blind bolt effect from core to scripts""

This reverts commit 11500a5adf6961de93625347bedfd5dc0c1dda84.
Tabs to spaces, made points order same as the sql table so that my next change looks less hectic when diff'd.
Migrate blind bolt effect from battleutils to lua

Removed case for blind bolt in battleutils
Added it to scripts\global\items
Merge branch 'master' of https://github.com/MarkWaldron/darkstar

Conflicts:
	scripts/globals/items/blind_bolt.lua
Correct comments in Blind Bolt lua file
Add check for immunity to blind
SCRIPTS: removed debug prints in meteor.lua
CORE: What the hell was that even doing there? >.>
SQL: fix synth level for corsair's gun and jadagna -1 desynth
add fane hexagun, blunderbuss, mars's hexagun desynth, musketoon & desynth, and paktong bullet

thanks mrpresident
CORE: fixed an issue with client side spell cooldowns
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge pull request #316 from maxtherabbit/master

SQL: fix synth level for corsair's gun and jadagna -1 desynth
Merge pull request #315 from MarkWaldron/master

Migrate blind bolt effect from battleutils to scripts