Yup I created an issue for this today
On Mar 27, 2014 9:43 PM, "Aaron Heuckroth" <notifications@github.com> wrote:

> In bubolo/src/bubolo/controllers/input/KeyboardTankController.java:
>
> > @@ -68,11 +77,22 @@ private static void processCannon(Tank tank, World world)
> >
>
> Fairly certain that the tankCenterX and Y don't need these constants
> anymore, since getX() and getY() are returning the center.
>
> Placing the bullet should be simpler now, since it's just a slight offset
> from tank center. I noticed that it's spawning in the wrong spot since we
> shifted the textures, and this is likely why.
>
> --
> Reply to this email directly or view it on GitHub<https://github.com/BU-CS673/bubolo/pull/230/files#r11052931>
> .
>