Merge pull request #25 from Jabulba/master

Check for ID's that return null materials and prevent them from being added.
removed all references to subclaim IDs; subclaims no longer have a subclaimID, instead their ID is unique among all claims (somewhat experimental). Fixed a bug where a player could engage themselves in PVP combat. Visualizations no longer appear on snow 'slabs'; instead they turn that snow into air and will display on the ground. (more a usability test based on a very old suggestion)
removed TNT Coalescing from the config since it probably will never be implemented.
switched && to ||
fixed new World configs not being initialized properly.
Minecart and Boat placement check moved to rules rather than specific check for Container trust (untested beyond compile)
Update Claim.java

Add Deprecated getSubClaimID()
Update Claim.java

Add Deprecated getSubClaimID()
Merge pull request #26 from Alshain01/master

Added deprecated getSubClaimId() method
Fixes problem where attempting to feed a horse at full health allows riding. Ticket 559
Merge pull request #27 from Alshain01/master

Fix for Ticket 559
reworked visualizations. should work better for underground areas; also fixes the bug from recent changes.
fixes NPE from missing Boat and Minecart placement configuration nodes.
Fixed Punish bug that magically appeared out of nowhere despite the extensive testing I did a while back to get it working again. Let's see how long it works this time.
[Fix] - updated advert links

One of the links led to an outdated video. Also changed all advertisement links since they're only a character longer.
Merge pull request #28 from BizBink/master

updated advert links
Fixed playerdata insert query having incorrect syntax. Seems I've become too used to Postgres.
fixed hilarious bug where boats and minecarts had magically become claim tools.
dataStore will not add a claim to a player's Data if a claim with the same bounds is already present. MySQL storage now calls addClaim so they actually get added to the player's data
check logic if PlayerData has claim now checks world also