Fixed the bug that was adding a ghost piece

Apparently I had an if conditional indented too far over in apply_move.
It was moved back to the right spot, so it appears to be working
properly now.
The game appears to be smarter...

and it is also running at a max depth of 6...which only takes about
20-30 seconds or so. Fixed something about whose turn it is that was
holding it up.

Please play around with it and let me know if you see anything that
needs immediate attention
Merge branch 'master' into Deitronix-master

Conflicts:
	states.py
The AI can now play for you!
- Type auto in the console to activate it
- Type manual to play yourself

Updates:
- AI can now play without blocking the GUI - but it seems slower. You can comment out that part to return to the old if you feel it's being slow.
Merge branch 'master' of https://github.com/Deitronix/Checkers into Deitronix-master