-did more work on goblin raid level
-introduced concept of " harder to kill, stay on the screen and move back and forth firing" formations
*experiment with more of these guys, bigger clusters of shield guys to give them more "health" as it were
-made some ongoing improvements to the level editor as stuff annoyed me enough to fix it up.
-got rid of shot troop "guarding" so that shot troops fire in a more predicable way and don't feel like they mess you up (annoying)
-made player shots not actually drop as they move, but just LOOK like they do, this also helps players to feel more in control of their shots.