moved mission information to MPMissions files
added missing clientside variables, changed player_dumpBackpack and included startlock
enabled custom loottable and added origins epoch loot
fixed carepackages and added sendToClient from Epoch 1.0.5.1
merged server_updateObject from battleroyal and epoch 1.0.5.1
combined epoch and battleroyal loottables
increased lootchance
changed branding
increased waittime until restart after last enemy
increased lootchance of heavy weapons
added missing variables
moved battle royal weapons to CfgLoot.hpp
changed briefingName
added missing ;
added Zombie Protection while Player is locked
changed information, that the round is already started
added debug tools
changed lockscreen text
removed bug with loottable in military area
fixed wrong addMagazineCargoGlobal to addWeaponCargoGlobal