Skeleton deleted.
SuperCrateBox moved.
해상도 정리.
안쓰는 파일 정리.
png 압축.
디렉터리 구조 변경.
음원 이름 변경.
사운드 애셋 정리.
애셋정리.
UI sprite 이동.
character animation fixed.
skin yellow fixed.
skin blue fixed.
ui sprite fixed.
ui sound fixed.
back step 구현.
SetName 일단 막음.
character tilt animation 적용.
weaponDefault fixed.
timescale fixed.
lift collider fixed.
singleton deleting bug fixed.
disable waepon network view state syncronization.
bouncing ray fixed.
downForce applied.
shoot animation fixed.
weapon directory moved.
weapon sprite rename.
weapon database added.
weapon database fixed.
WeaponType, WeaponAnimationGroup applied.
Weapon and WeaponEquip separated.
unusing script removeed.
character shoot animation fixed.
CharacterAnimaitionEvent를 전문적으로 처리하는 CharacterAnimationEventer 추가.
projectile 정리.
projectile 중복된 것들 전부 제거.
projectile 프리팹 정리