Ensured animation triggers are sent to root objects of entity prefabs
Updated death animation structure for projectiles
Implemented LEFT/RIGHT variations of throw animation
GUI updates for user score
Removed deprecated functionality from the ObjectTrack
Added Off-ScreenCollision Prefab

Added water splash + sound file
Added Off-ScreenCollision

Create Pre-fab + attached sound file.
Added relative positioning to the deck obstacle
Fixed projectile shadow animations for impact
Fixed a bug in the gameplay manager
Merge branch 'production' into development
Merge branch 'sound' into development