msm: dma: Refactored driver to avoid queuing of cmds in workq.

Highlights of the changes are:
1. A workqueue is used to configure ADM only when
   the clocks need to be prepared & enabled.
   A function call is used to configure ADM in
   cases where the ADM driver is invoked for data
   transfer when the clock is already prepared &
   enabled.
2. Replaced threaded irqs with hard irqs.

Change-Id: Ifaa5efdde8150f932a12d4f9eeccfb36ecb8f88f
Acked-by: John Nicholas <jnichola@qti.qualcomm.com>
Signed-off-by: Venkatesh Yadav Abbarapu <quicvenkat@codeaurora.org>
msm: kgsl: Delay the first devfreq status read

No reason to read status when there hasn't been any activity
yet.  Wait at least one sample period after the GPU has been
turned on before pinging devfreq to read status.

Change-Id: I65633a76f0bbf0bded51f1d6ffbb7808d57f7884
Signed-off-by: Lucille Sylvester <lsylvest@codeaurora.org>
rcu: Yield simpler

The rcu_yield() code is amazing. It's there to avoid starvation of the
system when lots of (boosting) work is to be done.

Now looking at the code it's functionality is:

 Make the thread SCHED_OTHER and very nice, i.e. get it out of the way
 Arm a timer with 2 ticks
 schedule()

Now if the system goes idle the rcu task returns, regains SCHED_FIFO
and plugs on. If the systems stays busy the timer fires and wakes a
per node kthread which in turn makes the per cpu thread SCHED_FIFO and
brings it back on the cpu. For the boosting thread the "make it FIFO"
bit is missing and it just runs some magic boost checks. Now this is a
lot of code with extra threads and complexity.

It's way simpler to let the tasks when they detect overload schedule
away for 2 ticks and defer the normal wakeup as long as they are in
yielded state and the cpu is not idle.

That solves the same problem and the only difference is that when the
cpu goes idle it's not guaranteed that the thread returns right away,
but it won't be longer out than two ticks, so no harm is done. If
that's an issue than it is way simpler just to wake the task from
idle as RCU has callbacks there anyway.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Srivatsa S. Bhat <srivatsa.bhat@linux.vnet.ibm.com>
Cc: Rusty Russell <rusty@rustcorp.com.au>
Cc: Namhyung Kim <namhyung@kernel.org>
Reviewed-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Link: http://lkml.kernel.org/r/20120716103948.131256723@linutronix.de
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
rcu: Use smp_hotplug_thread facility for RCUs per-CPU kthread

Bring RCU into the new-age CPU-hotplug fold by modifying RCU's per-CPU
kthread code to use the new smp_hotplug_thread facility.

[ tglx: Adapted it to use callbacks and to the simplified rcu yield ]

Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Srivatsa S. Bhat <srivatsa.bhat@linux.vnet.ibm.com>
Cc: Rusty Russell <rusty@rustcorp.com.au>
Cc: Namhyung Kim <namhyung@kernel.org>
Link: http://lkml.kernel.org/r/20120716103948.673354828@linutronix.de
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
msm: mdss: Change return value in dsi_off

Match panel_power_off check return value, during
dsi off, with panel_power_on, during dsi on. Otherwise,
this leads to inconsistency, when performing random
dsi on and off sequence.

CRs-Fixed: 608203
Change-Id: I0ed7c8d6ebe846492480e36fe8958909927b82b9
Signed-off-by: Mayank Chopra <makchopra@codeaurora.org>
msm: mdss: fix clearing interrupts of DSI0 during isr for DSI1

Currently we need to handle DSI-1 interrupts only for panel/DCS
commands in the software during broadcast mode. When we handle
isr for DSI-1 interrupt, we clear all the interrupts for DSI-0
also. This might cause timeout issues for waits on DSI-0
interrupts like CMD_MDP_DONE since the interrupt is cleared
and we do not handle the interrupt for DSI-0. Fix this issue
by clearing only the DMA_DONE interrupt for DSI-0 during the
isr handling for DSI-1.

Change-Id: Id1735673f94066ff6c7250eaef7d9394b0525c2f
Signed-off-by: Padmanabhan Komanduru <pkomandu@codeaurora.org>
msm: mdss: update pipe params on first update after suspend

Whenever panel is turned off, need to ensure that pipe is reprogrammed
fully when turned back on in case the pipes are not properly unset.

Change-Id: I6242b8f90695dd713c87924eb15306767b62803e
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
msm: mdss: Make notify update waits interruptible

Wait for completion in notify update call are uninterruptible
causing excessive delay during suspend cases. Making them
interruptible.

Change-Id: I1a4ff6ce3e0add21d4e46a41372b076b277d10f5
Signed-off-by: Krishna Chaitanya Parimi <cparimi@codeaurora.org>
msm: mdss: set pipe to solid fill when releasing it

There are cases where pipe can remain active for additional vsync after
unstaging from mixer, if this ever happens it will keep fetching from
memory. In order to avoid this, we can setup the pipe in solid fill mode
so there is no memory access after pipe is released by software and
avoid potential iommu page fault or underrun since pipe is no longer
considered for bandwidth calculations.

Change-Id: I4b5a5deda8c854c504ef523df434509fa5567186
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
msm: mdss: refactor command mode vsync control logic

Current logic is prone to corner case when mdss_mdp_remove_vsync_handler
is called twice: once from mdss_mdp_cmd_stop and again from vsync ctrl
logic. Need to properly identify the second call and avoid resetting the
rdptr ticks which prevent from clocks being turned off properly.

Change-Id: I9eeebd0c16e67a249508980427c81fa2e339edec
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
video: msm: Remove some cruft

Change-Id: Ie58a051b7836e5f6a7178034cd65f92c148b9bd9
mutex: Make more scalable by doing less atomic operations

Date	Mon, 15 Apr 2013 10:37:57 -0400

In the __mutex_lock_common() function, an initial entry into
the lock slow path will cause two atomic_xchg instructions to be
issued. Together with the atomic decrement in the fast path, a total
of three atomic read-modify-write instructions will be issued in
rapid succession. This can cause a lot of cache bouncing when many
tasks are trying to acquire the mutex at the same time.

This patch will reduce the number of atomic_xchg instructions used by
checking the counter value first before issuing the instruction. The
atomic_read() function is just a simple memory read. The atomic_xchg()
function, on the other hand, can be up to 2 order of magnitude or even
more in cost when compared with atomic_read(). By using atomic_read()
to check the value first before calling atomic_xchg(), we can avoid a
lot of unnecessary cache coherency traffic. The only downside with this
change is that a task on the slow path will have a tiny bit
less chance of getting the mutex when competing with another task
in the fast path.

The same is true for the atomic_cmpxchg() function in the
mutex-spin-on-owner loop. So an atomic_read() is also performed before
calling atomic_cmpxchg().

The mutex locking and unlocking code for the x86 architecture can allow
any negative number to be used in the mutex count to indicate that some
tasks are waiting for the mutex. I am not so sure if that is the case
for the other architectures. So the default is to avoid atomic_xchg()
if the count has already been set to -1. For x86, the check is modified
to include all negative numbers to cover a larger case.

The following table shows the jobs per minutes (JPM) scalability data
on an 8-node 80-core Westmere box with a 3.7.10 kernel. The numactl
command is used to restrict the running of the high_systime workloads
to 1/2/4/8 nodes with hyperthreading on and off.

+-----------------+-----------+------------+----------+
|  Configuration  | Mean JPM  |  Mean JPM  | % Change |
|		  | w/o patch | with patch |	      |
+-----------------+-----------------------------------+
|		  |      User Range 1100 - 2000	      |
+-----------------+-----------------------------------+
| 8 nodes, HT on  |    36980   |   148590  | +301.8%  |
| 8 nodes, HT off |    42799   |   145011  | +238.8%  |
| 4 nodes, HT on  |    61318   |   118445  |  +51.1%  |
| 4 nodes, HT off |   158481   |   158592  |   +0.1%  |
| 2 nodes, HT on  |   180602   |   173967  |   -3.7%  |
| 2 nodes, HT off |   198409   |   198073  |   -0.2%  |
| 1 node , HT on  |   149042   |   147671  |   -0.9%  |
| 1 node , HT off |   126036   |   126533  |   +0.4%  |
+-----------------+-----------------------------------+
|		  |       User Range 200 - 1000	      |
+-----------------+-----------------------------------+
| 8 nodes, HT on  |   41525    |   122349  | +194.6%  |
| 8 nodes, HT off |   49866    |   124032  | +148.7%  |
| 4 nodes, HT on  |   66409    |   106984  |  +61.1%  |
| 4 nodes, HT off |  119880    |   130508  |   +8.9%  |
| 2 nodes, HT on  |  138003    |   133948  |   -2.9%  |
| 2 nodes, HT off |  132792    |   131997  |   -0.6%  |
| 1 node , HT on  |  116593    |   115859  |   -0.6%  |
| 1 node , HT off |  104499    |   104597  |   +0.1%  |
+-----------------+------------+-----------+----------+
At low user range 10-100, the JPM differences were within +/-1%. So
they are not that interesting.

AIM7 benchmark run has a pretty large run-to-run variance due to random
nature of the subtests executed. So a difference of less than +-5%
may not be really significant.

This patch improves high_systime workload performance at 4 nodes
and up by maintaining transaction rates without significant drop-off
at high node count.  The patch has practically no impact on 1 and 2
nodes system.

The table below shows the percentage time (as reported by perf
record -a -s -g) spent on the __mutex_lock_slowpath() function by
the high_systime workload at 1500 users for 2/4/8-node configurations
with hyperthreading off.

+---------------+-----------------+------------------+---------+
| Configuration | %Time w/o patch | %Time with patch | %Change |
+---------------+-----------------+------------------+---------+
|    8 nodes    |      65.34%     |      0.69%       |  -99%   |
|    4 nodes    |       8.70%	  |      1.02%	     |  -88%   |
|    2 nodes    |       0.41%     |      0.32%       |  -22%   |
+---------------+-----------------+------------------+---------+
It is obvious that the dramatic performance improvement at 8
nodes was due to the drastic cut in the time spent within the
__mutex_lock_slowpath() function.

The table below show the improvements in other AIM7 workloads (at 8
nodes, hyperthreading off).

+--------------+---------------+----------------+-----------------+
|   Workload   | mean % change | mean % change  | mean % change   |
|              | 10-100 users  | 200-1000 users | 1100-2000 users |
+--------------+---------------+----------------+-----------------+
| alltests     |     +0.6%     |   +104.2%      |   +185.9%       |
| five_sec     |     +1.9%     |     +0.9%      |     +0.9%       |
| fserver      |     +1.4%     |     -7.7%      |     +5.1%       |
| new_fserver  |     -0.5%     |     +3.2%      |     +3.1%       |
| shared       |    +13.1%     |   +146.1%      |   +181.5%       |
| short        |     +7.4%     |     +5.0%      |     +4.2%       |
+--------------+---------------+----------------+-----------------+
Signed-off-by: Waiman Long <Waiman.Long@hp.com>
Reviewed-by: Davidlohr Bueso <davidlohr.bueso@hp.com>
mutex: back out architecture specific check for negative mutex count

Date	Mon, 15 Apr 2013 10:37:59 -0400

If it is confirmed that all the supported architectures can allow a
negative mutex count without incorrect behavior, we can then back
out the architecture specific change and allow the mutex count to
go to any negative number. That should further reduce contention for
non-x86 architecture.

If this is not the case, this patch should be dropped.

Signed-off-by: Waiman Long <Waiman.Long@hp.com>
sched: reduce calculation effort in fix_small_imbalance

Date	Mon, 17 Jun 2013 21:00:22 +0800

Actually all below item could be repalced by scaled_busy_load_per_task
	(sds->busiest_load_per_task * SCHED_POWER_SCALE)
		/sds->busiest->sgp->power;

Signed-off-by: Lei Wen <leiwen@marvell.com>
Signed-off-by: Paul Reioux <reioux@gmail.com>
sched: scale the busy and this queue's per-task load before compare

Date	Mon, 17 Jun 2013 21:00:23 +0800

Since for max_load and this_load, they are the value that already be
scaled. It is not reasonble to get a minimum value between the scaled
and non-scaled value, like below example.
	min(sds->busiest_load_per_task, sds->max_load);

Also add comment over in what condition, there would be cpu power gain
in move the load.

Signed-off-by: Lei Wen <leiwen@marvell.com>
Signed-off-by: Paul Reioux <reioux@gmail.com>
sched: Reduce overestimating rq->avg_idle

Date	Thu, 29 Aug 2013 13:05:34 -0700

When updating avg_idle, if the delta exceeds some max value, then avg_idle
gets set to the max, regardless of what the previous avg was. This can cause
avg_idle to often be overestimated.

This patch modifies the way we update avg_idle by always updating it with the
function call to update_avg() first. Then, if avg_idle exceeds the max, we set
it to the max.

Signed-off-by: Jason Low <jason.low2@hp.com>
Reviewed-by: Rik van Riel <riel@redhat.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>
mutex: Queue mutex spinners with MCS lock to reduce cacheline contention
nohz: fix
irq: fix