Small changes.
Updated gitignore.
Updated game with modifications to Adamas.
Cleaned up binaries.
Changes to VS project files.
Merge branch 'unstable' of https://github.com/OldTimes-Software/ProjectKatana into unstable
Removed some unnecessary files.
Readded misplaced glEnd call.
Some quick changes to test out some perf improvements.
Added prerequisites zip for Windows platform.
Updated basic rendering functionality.
Updated water to use new rendering pipeline.
Fix for sticky dlights.
Fixed an issue with static dlights still being computed for lightmap.
Friction is now computed for entities using movetype step.
Water can now be lit.
Added new cvar to allow toggling of bmodels.
Added support for nodraw/skip textures.
Fixes #13 and adds drowning which can be enhanced tweaked in
Player_CheckWater
Added Basic Player Drowning