Fixed modules not being removed when purging a sector, and sectors do not need to be revisited to be purged
Create sh_new-team.lua
Added Multiple Functions for Creating New Teams

Added:
team.CreateTeam
(local access) SetupTeam
team.MoveTo
team.GetSize
team.GetUnpopular
Added Team Auto Assign Function
Create sh-team_relationships.lua
Simple Relationships Added

Based on the team number
Update sh_team_relationships.lua
Update sh_new-teams.lua
Update and rename sh_new-teams.lua to sh_new_teams.lua
Create shared.lua
Added Editable Entity for Team Limit

Partially. Does not affect the team limit yet
Update sh_new_teams.lua
Added Map Team Limit

Finished with Team Limit
Update shared.lua
Full Access if of Map Team Limit
Update sh_new_teams.lua
Entity Should Work
Update sh_new_teams.lua
Update sh_new_teams.lua
Update sh_new_teams.lua