CFrame: Render to a child on Linux and Mac OS X.

This is needed to fix the hotkeys on those platforms.
Jit64: re-enable ps_sum0

The issue seems to have been fixed in the mean time.
https://code.google.com/p/dolphin-emu/issues/detail?id=3471
Set the default radius to 100 for non-gcpad analog sticks.

The previous default of 70 was determined based on gc controllers, and is not right at all for the wii extensions.
Hide toolbar upon going fullscreen, rendering to main window.
Add TryParseVector to StringUtil.
Adds a nice way to have options be in a vector for results
Add the VideoCommon PostProcessing class.

This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
Add the PostProcessing class object to RenderBase in VideoCommon.
Backends will initialize this variable with their own inherited PostProcessing class object.
Change OpenGL's post processing to use the new VideoCommon PP object.

Let's OpenGL's PostProcessing namespace be changed to a class inheriting from VideoCommon's PostProcessing class.
Change all the post processing shaders to the new system.
Removes the README.txt file in favour of a new wiki page I'm going to generate.
Add the configuration dialog for post processing configuration options.
Only enables the config button when the shader options available to it
Merge pull request #693 from Sonicadvance1/PP-shaders-improvement

Improved system for post processing shaders.
Disable toolbar toggle in main window fullscreen
Windows: Give SCMRevGen a configuration for x64 instead of Win32.
updated frametools
Merge pull request #793 from kamiyo/fixframetools

Update frametools.cpp to fix crashing when changing themes.
Placed ampersands and asterisks against type name
Merge pull request #735 from Armada651/d3dfullscreen_fixes

Fix hotkeys in Linux and Mac OS X (properly this time).
JIT: correctly set skipNext even if conditional-continue is off
Merge pull request #799 from FioraAeterna/mergebranchfix

JIT: correctly set skipNext even if conditional-continue is off
Debugger: make "PPC to x86" open JIT window

The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.