Merge pull request #17 from zoggop/master

updateenemies fix
Merge pull request #18 from zoggop/master

runfromattack improvements, commander metals fix, better nano placement
Merge pull request #19 from zoggop/master

build assistance fix
Merge pull request #20 from zoggop/master

more build assistance fixes, windRatio
Merge pull request #21 from zoggop/master

basic turtling and building placement
Merge pull request #22 from zoggop/master

build placement improvements
Merge pull request #23 from zoggop/master

a few adjustments and bugfixes
Merge pull request #24 from zoggop/master

overhaul siege check, danger checks, own unit counting
Merge pull request #25 from zoggop/master

adjust attackers composition, add jammers, fix assistance position bug
Merge pull request #26 from zoggop/master

add build plans system, tacnukes, change defender behaviour, fix core bugs
Merge pull request #27 from zoggop/master

fix typo in unithandler.lua, many BA changes
Merge pull request #28 from zoggop/master

* fix rectangle calcs, reduced by 1/2
* integrate factory lane clearances into build rectangle check
* scale factory lane with factory size
* dont switch commanders to assisting if we have no factories or there are fewer than two con units
* make con units reclaim unguarded enemy mexes when they encounter them
* change duplicate metal spot handout check from timeout to build plan check
* change build plan check from position within rectangle to rectangles overlap
* reduce attacker spread from 180 to 90 degrees
* make dedicated reclaimers reclaim vulnerables even if metal isn't needed
Merge pull request #29 from zoggop/master

add seaplanes, add torpedo bombers, improve water and air unit behaviours
Merge pull request #30 from zoggop/master

fix resurrection issues, improve factory exit, overhaul algorithm that decides which factory to build
Merge pull request #31 from zoggop/master

BA: add construction resume after interrupted by danger, limit attacks to one per mtype or every minute
Merge pull request #32 from zoggop/master

BA: improve turtles, fix sumo factory exit, simplify code with unitbuilt
Merge pull request #33 from zoggop/master

BA: fix turtling zigzags and advanced factory build
Merge pull request #34 from zoggop/master

BA: prevent iunit access crashes
Merge pull request #35 from zoggop/master

BA: improve teching
Merge pull request #36 from zoggop/master

BA: improve base defense tower placement