Added first GUI, KinectForProjection class. Latter does conversion from world-space to 'simulation'/projection-space. The simulation can be (3x800=)2400x600 while this is blown up at the final stage using the GPU rasterizer to 3072x768.
Changes made at CLC -> hacking to map 3D coordinates from Kinect into the simulation space (which currently is equal to the screen space of the single beamer). Future: simulation space will be scaled over three beamers, and two Kinects will each deliver input to a part of the simulation.