Initial commit with readme file.
Set up base structure and canvas
Drawing bird and Vector class
Basic gameplay implemented

- Gravity
- Flapping functionality
- Edge collision detection
- Scoreboard
- Reset
Barriers in progress
Physics now independent from framerate
Barriers moving when colliding opposite
Added simple flap animation
Target mechanic added

- A bunch of other fixes as well, including some semicolon inconsistencies
Mirror move engaged
A little polish

- Added a mirror line
- Moved score
Rendering details
Dashed mirror line is back
Highscore implemented
Updated