core: bring original volume panel expand icon back

This one makes more sense from a UX standpoint
Update the color of the expandable volume panel icon

This still retains the old settings icon since it
happens to fit perfectly. Pressing it does indeed
show you a bunch of sliders like the icon indicates.

Also add xhdpi and xxhdpi versions.
Quicksettings: New transition animation.

Also new moron effect :D

Signed-off-by: Jesus David <jesdga95@gmail.com>
Change-Id: I7838bced9568c30237a2839e4ef68b24f884d8a5
Quicksettings: Update immersive IT translations.

* Fix offset.
  Addressing JIRA AOSPA-40 issue.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>
Fix: Linked volumes

Check for linked volumes a little earlier than we previously did.
This ensures the correct value is set after boot.

Change-Id: I207680bed1b849351d6cbb283ae415621fab58b4
Merge "core: bring original volume panel expand icon back" into kitkat
Merge "Update the color of the expandable volume panel icon" into kitkat
Merge "Fix: Linked volumes" into kitkat
Quicksettings: Better switch effect.

* Take switch outside tile animation.
* Change a bit new X axis animation.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>
Signed-off-by: Jesus David <jesdga95@gmail.com>
Change-Id: Iad3ff92dddea4bf86650c7269a859ac577063432
Nav ring shortcuts

Change-Id: I7a499e9ad52a774fc9b4844de51366ecd8b9ee46

Larger icons

Change-Id: I0ca83683708bd4408bda1841d62ea53112bbdcf8

Quick Launch: Swap Torch with Sleep

Change-Id: Ie827ae27b2f04664dae3aec7cdff75fc9b39fc82
Improve scrolling cache

Summary:
Scrolling cache helps make short scrolls/flings smooth but will
cause stutter when long flings are made. This patch disables
scrolling cache when long flings are made.

This patch also fixes a related bug where scrolling cache will
not be enabled properly when transitioning from flinging to scrolling.

Patch Set 2: Calculate threshold based on maximum velocity (Sang Tae Park)

Credits: Pawit Pornkitprasan

Test Plan: .

Reviewers: randall.rushing, jriordan001, anders3408

Reviewed By: randall.rushing

Differential Revision: http://review.codefirex.com/D344
core: add support for translucent volume panel

Add support for display the volume panel in translucent mode

Patchset 4: Make it depends to high-end graphics flag

Change-Id: I4f21a6cc88282789072a0e71ae696b754a5e083e
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>

core: fix volume panel more button transparency

Change-Id: I9f728256efbaf138611822079ea7737cd345bb19
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Frameworks: Slim recent app screen

One of the parts on AOSP google missed to update/improve in the last
couple of releases is the recent app screen to allow better and faster
multitasking. I had always a special vision how it could/should look
and gives the user a faster workflow.

This commit is now our new recent screen. It is a complete new implementation
and replaces googles AOSP recent app screen. The code changes in the base itself
are quiet miniml to call the new recent screen.

Some notes:

1. This patch needs a new repo: frameworks_opt_cards which is a central repo
   to get any kind of googles cards style. Thanks Gabrielle Mariotti a ton who
   made the base for this library and hellped a lot out.  We just fixed together with him some parts
   and mad it useable as AOSP central library. So we can use it later for other
   changes as well

2. Preload needs to work 100%. So it is needed to check that the calling parts
   (like hw key rebinding, pie, navigation bar) do a proper preload. If they do not
   recent screen will just not show up. To follow what they are doing you can enable
   debug in RecentController.java which exactly shows what was called.

Some notes to the patch itself:

- Recent app  screen slides from the right edge into the screen

- Show recent apps in new google card style. Most recent apps show
  expanded with the app screenshot. Other are collapsed. Of course
  the user can change expanded/collapse of each app during the session where the state
  will be restored on next access.

- Compared to AOSP recents we do a 3 stage loading
  1. step: preload the task list and build or update the cards (does not load any content at this point)
  2. step: User actually toggled the recent screen....icons, text and screenshot thumbnail which will get visible are loaded now
  3. step: Recent screen is fully animated in. All other non visible content at this time are loaded now.
  This allows a smooth experience for the user and a minimal load on the first 2 steps. Especially important due that we handle
  a lot animations which are very picky when it comes to background loads. last 2 steps are async multithreaded loading tasks.

- We are using for the app icons and thumbnails a bitmap LRU cache controller to have fast access to the bitmaps we need. This improves especially
  the scrolling and as well the loading time due that allready loaded app icons are holded in the LRU cache.

- Theme support is included as well for all items the recent screen has

- Most important point: Way faster workflow now. The recent screen neither freezes the underlaying app nor it does interrupt the current process the
  user is in. It just slides over the current app about 40% of the screen. Back button as well just an outside touch (which will be passed trough to the app)
  allows to immediatelly go ahead in your workflow.

- Normal click opens an app, longpress opens app detail screen (note: we have only one hidden action on our current recents. If we later decide there could be
  other actions as well...showing a google card menu button on the top right is a very easy task and allready provided from the frameworks_opt_cards lib)
  swipe left or right removes the app from the current tasks

- Pinch to zoom out gesture provides the ability to remove all tasks with a big red warning!!

- All above mentioned actions are animated.

- As usual it is multiDpi compatible

- A lot work went into the optimizing especially for low end non gfx devices where animations
  as well listview scrolling is not that easy. We got the maximum out of optimization here which
  gives acceptable results on low end devices and amazing one on the gfx capable devices.

- A small side note this patch contains as well a fix on navigation bar preload.

Thats the short description.....user need to see it to get the real benefits of this new way.

cheers

kufi

Change-Id: I1925cd9ea37f2239585445142bd37370f137eabd

Conflicts:
	core/res/res/values/slim_symbols.xml
	packages/SystemUI/Android.mk
	packages/SystemUI/res/values/colors.xml
	packages/SystemUI/res/values/config.xml
	packages/SystemUI/res/values/dimens.xml
	packages/SystemUI/res/values/styles.xml
	packages/SystemUI/src/com/android/systemui/statusbar/BaseStatusBar.java
	packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java
	packages/SystemUI/src/com/android/systemui/statusbar/policy/KeyButtonView.java

Frameworks: SlimRecents - add TRDS

replaced xml drawable with 9patch drawable to remove the overdraw

moved opt cards drawables into opt cards repo

Change-Id: I8ca379337298dcfc33b9ea288ea15440a2e0b0b4

Default to Holo Dark

Change-Id: Ib17cd0936c5bd25c4a9aaa5a1963c5b51624f847
Revert "Nav ring shortcuts"

This reverts commit ba14b3cb3bebedb9e67698fd78875cb0151d65a2.
Frameworks: Slimrecents: cover bad 3rd party apps behaviour

Recent app screen as well the original AOSP one needs a proper preloading.
We discovered due of reports that a lot apps (launcher etc) just call over
the SystemUIService some even with reflection :/ just the toggle and no
preload at all.

Whatever we cover this behaviour due that we do not want to break 3rd party
apps. If someone calls the toggle without proper preload we preload them first before
the recent starts animating. Listener takes already care on it for low end devices. We
just use this now and let the taskloader in this case decide when the recent app screen
can be shown.

As well this commit disables the logcat spam lol. Forgot to disable debug on the relase
commit

PS:
- fixed code style issue
- go on out animation down in the runable delay. Not needed to be that long at all

PS:
- add another safety check

PS
- another one

Change-Id: I43a47185da446b9ecaec114c1835ecfd20c3ac73
Frameworks: keep IME keyboard alive due recent is showing

Change-Id: Ieae9b899afa99739cc5cfa536a03d6827567c24b
Frameworks: slimrecents: call app details screen correctly

So feedback shows that we only have 2 bugs. For the one patch is up. The other
one is fixed here.

two problems

1. Longpress opened the detail screen twice and wrong

2. It shows up in the task list which it should not. Going inline
   with the AOSP implementation of it.

use TaskStackBuilder to call it proper with our animation on top.

Change-Id: I18ba0a23ee91fe259143567d157bf24a72e1036a
Frameworks: slimrecents: allow closing recents in middle of the open animation

As reported by Tejus Kandachar steps to reproduce:

Press Recents button and very quicky tap on one of the apps in the recents list,
just as recents list is sliding in. If done fast, the app opens but recents screen does not close.
If done normally it slides away as expected.

Fix it with allowing to close the pannel as well on animation in state.

Change-Id: I4c52e6e6a4fd4b3a2a63bc364ead055f0e619faf
Frameworks: SlimRecents: go more inline with AOSP and add menu + new googly shortcuts

This commit changes the longpress behaviour. Like on stock aosp longpress opens the menu with this options

1. App info (like stock)

2. Play Store link to the app

3. Amazon store link to the app

Note: the store links are only shown if the app has the info that it was installed by one of this
stores. So stock apps (installed by system) or sideloaded apps do not show this link.

As well some backup apps break this entry on restore lol.

As well a bit cleanup on here and there and remove the close panel call on cancelPreload. Not needed

PS
- disable debug

PS
- set correct style
- disable one default debug

Change-Id: I29769f48ce6073acb6105f5590b93c671d6fc0d4

Conflicts:
	packages/SystemUI/res/values/slim_strings.xml
	packages/SystemUI/res/values/styles.xml
Frameworks: fix the random fc on pinch

Well logic error from me which can lead in an recycle bitmap fc due of a race
condition. Reason is simple it the animation needs for whatever reason longer then
the removing the tasks the view is probably still visible and recycle of the bitmap
results in a fc.

To fix it just remove the tasks after the animation is done and we definitly know
that no items are visble which are recycled.

Change-Id: I7878e02e6fb1887f8d11304550e083d107095a4a