---Additions---
 - Sprites, flipbooks for new enemies
 - Blueprints for new enemies (with new flipbooks attached, no new behaviors yet)
 - (Nearly) Empty second level
 - Trigger volume for level transition
 - Trigger volume to tell EggPlayer to change camera modes

--- Changes ---
 - 3D Ground Slopes now have "WorldSlope" property (atleast, the one on the second level has the property, its changed in the default properties but doesn't come through when they get placed?)
 - Weird attempt at fixing the grapple issue using an offset but doesn't really help at all (would've kept this out but I needed to include the next change)
 - Camera position and distance changes when on second level