-Added log when trying to access a shop that doesn't exist.
-Added Malcolm, but he looks like Ranald for now because I haven't figured out how to get the items NPCs have equipped quickly and accurately.
-Added Duncan's shop, but only the book in the Etc tab for now because the quest scrolls are all named the same which makes things rather confusing.
-Updated/Improved Duncan and Nao's text, including beginner tutorial quest. I created a new character in the current NA version and copied this text directly from the game, so apparently much of this text has changed since these scripts were made.
Fixed Malcolm cosmetics by sniffing values.
Added keyword giving to Duncan and Malcolm and a few more messages.
Restored to G1 script.
Restored to G1 script.
Restored to G1 script.
Fixed tabification (and changed my IDE settings so it won't happen again.)
Fixed Duncan's shop so the shop class is in his npc script.
Added more keywords and keyword adding to Trefor.
Fixed syntax error (typo) from previous commit.
Fixing weird git conflict...
Added Dilys with a bunch of keywords. Healing works as far as I can tell (but not pet heals). You will receive First Aid skill properly when receiving first treatment.
Added Weird Cat (devcat), but he doesn't really do anything. (Is he supposed to? I assume it's involved in some quest.)
Another one: Meven. (Priest in Tir church). He only does conversation, so I made sure to add a lot of keywords for this guy.
Added Endelyon. She gives a few quests, which are commented out because they don't exist yet.
Optimized devcat. Fixed dilys decline message.
Merge remote-tracking branch 'aura-project/master'
Merge remote-tracking branch 'aura-project/master'
Don't need this. (Duh. Forgot to clean up after getting rid of Button() XD)
Merge remote-tracking branch 'aura-project/master' into npcs
Merge branch 'master' of https://github.com/aura-project/aura into npcs