Eclipse is not actual anymore
fully support float zoom value. Right now when in between int value the tile is scaled and so not as sharp in the lowest zoom (to see the full map). Not sure how to solve this ...
missing from last commit
fixes animation to non integer values
adds ClusterActions interface to control behavior and appearance
adds getter and setter for ClusterActions
adds default actions for marker tap and customized actions if ClusterActions is not null
adds draw controls to cluster canvas if there is a ClusterActions object
Merge branch 'master' of github.com:mapbox/mapbox-android-sdk
changes position of cluster drawing toa place where it will actually be drawn
add isClusteringOn property to allow enabling and disabling of clustering
should not be part of that PR
#209 - Replacing throwing of MissingAttributeException with Warning log message to stop deliberate app crash
#209 - Removing old OSMDroid Constructor as it was only capable of producing an example map
#209 - Changing default map to watermarked example map
#209 - Removing no longer used import statement
#55 - Configure Gradle to create Javadoc generating tasks per libraryVariant
updated ZoomEvent to use float and not double
make so that we update the scroll during animation. This will prevent zoom to go out of scrolling area
refactoring