Bug in getspelldamage (was trying to return damage for unlearned spells)
Simpler fireahead calcs.
MOre likely to keep runnin from skill shots.
Allow Point(x,y)
Calculate tick_delay
Add costs.
Fix chasing (was opposite of working ><)
A little more lead on MTT, throttle use item message.
Don't put in target in damOnTarget. This calcs res twice.
Checked in test code.
Non spell keys always return ready. Stupid LB.
Clean up aaUtil quite a bit.
Better last hitting and some general tuning.
Use new KillMinion functionality.
Use new KillMinion functionality. More spell utils for SS.

Stub for persisting pets.
Wind does extra damage to minions.
No reason to strikes if I can swing instead.
Cleanup
Fix error on circling temp objects.
Helper function: IsMelee()