fixed the windows build
[maxgoat] fixed the transform export bug
[goatview] added widgets for the animation controls
[goatview] added a grid ground plane with automatic sizing and transitions from size to size
fixed for macosx
[goatview] makefile rules to create app bundle and dmg archive
[goatview] creating multisampling context
[goatview] line endings fix and missing post_redisplay in load_scene
[libs] fixed a few warnings in openctm
[goatview] starting animation loading
[goat3d] implemented animation loading
[goatview] working on the animation controls
[goat3d] removed C++11-ism from libgoat3d
[goatview] better LLVM/gcc detection
[goatview] close_scene might have solved the occasional crashes on opening a second scene
[goatview] GUI layout fixes
Merge
[goatview] disable animation controls on close_scene
[goatview] fixed grid transparency