Today we looked at the information returned by logCard and found that there were fifty cards being reported. This was because of two problems. First, there was a button in the view which was hooked up to SetGameViewController, resulting in 25 links instead of 24. The second observation was that we were calling logCard in two places, one in updateUI in SetGameViewController, and the other in drawRandomCard, in the class Deck. Next time we’ll continue debugging the incorrect display of cards on the screen.