Fix items not drawing in the crafting table GUI
Add Crowdin for lang handling.
Rename LP Formeter.xml to LP_Formatter.xml
Added check for unknown direction and cleanup

In the Applied Energistics interface inventory handler, there was no
check for an unknown direction coming through the constructor. #476
might be caused by an unknown direction.
Also I did some rearrangements, code conventioned attribute names and
general cleanups.
Un-asterisks-ize
Update to BC 6.1.5. Remove BC 6.0.x support.
Start working on module upgrades.
Add Upgrade Module Upgrade.

Conflicts:
	common/logisticspipes/pipes/upgrades/power/BCPowerSupplierUpgrade.java
Allow LP to deal with recipe overlapping.

Allows users do decide which version of for example a item they want to have. Either the TE version or the IC2 version.
This also helps if there is a recipe overlapping another with a completely different outcome. With this the user can bypass that problem until it is fixed by the original mod author.
Remove debug code.
Update version number.

Conflicts:
	build.gradle

Conflicts:
	build.gradle
A Satellite pipe module doesn't need Target information. (Fix NPE)
Fix #458
Improve NEI compatibility.

Add support for NEI drag'n'drop.
Allow to select the type of item you want to import when hitting the '?'.
Add ItemType Select window for this import.
Add Right extention to BaseGui and add support for NEI to move items out of those extentions.
Add Lang to new GUIs.
Add LP NEI import support for WILDCARD_VALUEs.
Add ToolTips to NEI import GUIs.
Add PopUp for Fluid Selection. Use the middle mouse button to access it.
Make fluid selection PopUp default behavior.
Fix wrong scala Arrays import, again.