Add initial raycasting
Add proper exception handling to game loop
Add initial support for JUL
Convert completely from custom Logger to JUL
Improve logger formatting
Converted line endings in logger properties
Remove unused UIElement and quad vertex colours
Convert to only using integer representations of shaders, instead of ShaderProgram
Remove superfluous ShaderProgram import
Update readme to reflect changes
Merge pull request #8 from jacquesh/logging

Logging