basic board, hard coded single ship, target click events
.gitignore
promt the user to choose difficulty, keep prompting if not in allowed range
moving to module pattern: pass options to game init function
create board when entering board size via prompt
target click events for board cells, firing at hardcoded ship
remove ship locations from array if hit, congratulate on win
1) setup sass, 2) update .gitignore
1) add sass, 2) add pseudo code for _placeShips
place the ships on random horiz/vert positions based on ship lengths set in the options
check if ship starting position is not already in already taken position
refactor horizontal ship placement
vertical position calculations
generate new position if overlap on horizontal
add auto board adjustment if board size is smaller or equal to largest ship
sidebar code, style and colors
adjust style calculations, center board
move prompt to object
add code comments and cleanup
update readme