Soften up some of the UI elements.
Clarify that 'tools' attributes are only visible in the UI editor preview, and darken the game title text a little
Increase size of title text; force it to take a single line and ellipsize if text doesn't fit. Also set both text fields to a slightly lighter color.
Interpreter: return single-precision results for ps_rsqrte.
Don't set DAZ on x86 in non-IEEE mode.

I have no idea why we were using it in the first place; it doesn't match
the behavior of PPC NI flag.
Try to fix android build.
D3D: Reset viewport before drawing the OSD.
Add an option to kick players from netplay.
Merge pull request #436 from RachelBryk/netplay-kick

Add an option to kick players from netplay.
Merge pull request #497 from Armada651/osd-scaling

D3D: Reset viewport before drawing the OSD.
Merge pull request #485 from magumagu/packed-fp-reciprocal

Interpreter: return single-precision results for ps_rsqrte.
Merge pull request #498 from magumagu/remove-daz

Don't set DAZ on x86 in non-IEEE mode.
Merge pull request #373 from sigmabeta/android-ui-cleanup

Soften up some of the UI elements on Android
Fix InputConfigDiag crash on Windows. (GCode issue 7384)
Merge pull request #514 from jordan-woyak/input-diag-win-crash

Fix InputConfigDiag crash on Windows. (GCode issue 7384)
Make the emulation stop asynchronous to prevent deadlocks.

This may expose bugs which relied on the Main Thread to be suspended in the stopping state.
Frame: OnClose now handles asynchronous behaviour of DoStop().
Core: Return CORE_STOPPING even if hardware is already uninitialized.