ContentPipeline.Stainless.DATImporter:  Added extension so dats can actually be imported!
ContentPipeline.Stainless.MDLExporter:  Handedness is now an export option.  Prevents MDLs from being turned inside-out
Keyboard input and drawing only takes place when Flummery has focus
Keyboard input and drawing only takes place when Flummery has focus, for reals
ContentPipeline.Stainless.HIEImporter:  Added meshes back in
Added BoundingBox and click to select mesh in TreeView
Bleh, atomic updates are /hard/
Entity icons.  Thanks Bloodstability!
Massively improved TriangleStrip code.  Almost done!
frmSaveAsVehicle now remembers the last path used
Renamed frmTransformEditor to frmModifyActor
Vehicles now populate and draw Entities
Active viewport now has a doublethick border rather than a lighter background
ContentPipeline.TDR2000.HIEImporter:  Fixed issues with HIE importing
Added the ability to preview wheels on a C:R vehicle
Graphics.ModelMeshPart:  Slightly improved model opening times
Added NuGet package "DockPanelSuite"
Massive UI overhaul.  Moved to a dockable panel-centric design
v0.0.3.0