Merge pull request #14 from MikePaNtZ/master

dev merge
Added Portal Exit

Also added some logic to end game when all heroes die. Not finished.
Give us till midnight.
Merge pull request #47 from Daikatana/master

Simple changes that still need to be fixed by midnight tonight
Toggle Fullscreen working

Got toggle fullscreen working in option menu. Also fixed the transition
from gameplay screen to main menu.
Added tiles and enemies to Tom and Mike's levels
Merge pull request #48 from Daikatana/master

Added tiles and enemies to Tom and Mike's levels
Deleted old platformer backgrounds
Merge pull request #49 from Daikatana/master

Deleted old platformer backgrounds
Changed gradient color for exit confirmation box
Merge pull request #50 from Daikatana/master

Changed gradient color for exit confirmation box
Character tweaks to make them more varied

Made enemy physics update even after death. I think I stopped bug that
made player move when celebrating and when dead. Changed speeds of all
characters, overall everyone is faster. Changed health of heroes, they
are different. Hero flight jumps higher.
Merge branch 'feature-toggleFullScreen' into development
little things
Revert "Changed gradient color for exit confirmation box"

This reverts commit 796d7f6aca2efb25756729efc025c16c8791b4a2.
Merge pull request #15 from MikePaNtZ/development

Development
Tweaks to enemy AI

Fixed some bugs with enemy running animation. Fixed bug with search
state, though the enemies still do a weird dance after they wait.
Optimized Raycasting

Changed the ray casting algorithm so it doesn't check every tile in the
level just the relevant tiles.
Tweaks for damages and enemy health

Made the different heroes do different amounts of damage. Also they have
different attack rates. Enemies have more health and shoot slightly
faster.
Changed enemy B sounds to be female.

Also changed health bar images to reflect updated healths
Merge pull request #51 from Daikatana/master

Health bar touchup and enemy B female voices added