making custom player&gamerules impl. work

TestActor doesnt work with CE yet, either
#1 cryengine sends some weird callbacks/events somewhere to the actor
and code doesnt handle them  i mean "DelegateAuthorityToClientActor"
fails
#2 the custom actor is not registered to be the player, where the class
is set i dont know, some of that happens in IGameFramework that we
cannot access
#3 better to derive from CActor instead of creating own T_T

i might route all the input from CPlayer to MyActor, but meh