Anistropic filtering for mip maps
First draft of Multisample Anti-Aliasing
First draft of Fast Approximate Anti-aliasing & disable MSAA
First draft of basic profiler. Not inserted everywhere yet
Added terrain object & started physics engine & first draft for sphere collider
First draft of AABB Collider
First draft of plane collider
First draft of rigid body
First draft of physics engine integration. No Collision yet
First draft of Impulse Resolution for collision detection
Added layer system for phys obj & added enable/disable option for Physics Engine
Merge branch 'dev'
Merge branch 'master' of github.com:everfor/Frankenstein