Don't reduce Calm of projectiles
Fix assigning factions to summoned actors
End game when the last killed actor is a summoned horror
Use |*| n to ensure that dice results are multiples of n
Let --newGame preserve the game history diary
Update and spellcheck PLAYING.md
Accept caves definitions with gaps
Update changelog for v0.2.14
Bump version to 0.2.14
Rename the cabal test
Repeat mode description at each client start
Don't use up a scroll of identify if the item is obvious
Inform player when he uses the Identify or PolyItem effect

regardless of any results of this use or lack thereof
(but the server sent this response, so it was at least plausible).