Map generation algorithm modification: tiles also border diagonally.
Prevented continents from merging.
Noise generation (not working very well).
Fed up with cpplint.
Added libnoise to project.
Map generation with Perlin noise.
Replaced NoiseMap with custom HeightMap.
Included noise generation in procedural map generation algorithm.
Cylindric world.
Disabled MapConstructor for now.
Removed offset from map drawing.
Implemented cylindrical map drawing.