ServerPlayer aktualisiert
Merge remote-tracking branch 'origin/master'
.
Merge remote-tracking branch 'origin/master'
Bridge = Sensor
Merge remote-tracking branch 'origin/master'
cleanup
Merge remote-tracking branch 'origin/master' into rendering
arbeit an der kollision des spielers
Merge origin/master
Merge remote-tracking branch 'origin/master' into rendering
SendEntityEvent macht nun was
es werden nun auch mehr player sachen implementiert
ServerBridgeSwitch throws NullPointerException if contact with
Projectile
Can't get right targetID
ServerBridgeSwitch catches NullPointer if contact with Projectile or
Sword
Black Knight Sprites added
Merge branch 'master' of https://github.com/hottehead/GameDevWeek
arbeit an der kollision des spielers mit dem wasser
arbeit an der kollision des spielers mit dem wasser
added MainMenuStage to MainMenuState with levelList - not working
input stuff reverted