* Changed World closure into constructor function w/ prototypes
* Gave Cube a positionSelf() function
  * cube now has .mesh property, which is passed into render/setScene/etc
* Create instance of CubeFactory, marioFactory, to hold mario cubes.
* Create for loop to place all cubes from marioFactory in scene.
* Add cubePlacer method that places cubes according to index.
* Add x, y, z positional arguments to Cube positionSelf method.
Merge pull request #3 from mathildemouw/two-cubes

Place two cubes in the world from marioFactory
Add OrbitControls script, World class controls attributes and setControls method

Controls on mouse click and drag don't work yet.  It just braks and the blocks
disappear.  I'll have to start debugging and figure out what's missing.
* Fix scripts on index.html to get OrbitControl library correctly.
* Implement rudimentary click-and-drag camera control
* Still to come, make movement smoother.
Reduce size of blocks cloud.
  * Created fewer blocks
  * Drew back camera perspective
  * Reduced randomness of block placement
Remove unnecessary setControls function
Merge pull request #5 from jonathanpeterwu/mouse-move-camera

Mouse move camera
creates cubes with attributes read from mario JSON
  * TODO: move mario JSON to external file
    * this will require us to create a server (likely using node.js)
Create cubes from marioJSON.
  * Remove unneccessary positionSelf function.
  * createCube now takes position argument.
Make Mario's shoes from mario JSON.
Merge pull request #6 from jonathanpeterwu/place-cubes

Place cubes
adds mario cubes from rows 3 to 8
updates readme with color scheme

NEXT PR: move json to separate file
Merge pull request #8 from jonathanpeterwu/crotch

add mario cubes from rows 3 to 8, ![](http://media1.giphy.com/media/BramObmRiOCis/200.gif)  hooray!
Finish building mario from blocks.
  * Separate mario blocks array into separate js file
  * finish populating array with mario blocks
  * move camera back for better view
  * still to come: now camera tracking is slow and choppy -- must fix
Merge pull request #12 from jonathanpeterwu/finish-mario-build

Finish building mario from blocks.

![asd](http://media.giphy.com/media/5fBH6zgbXfijdW2ypkQ/200.gif)
Begin trying to merge mario geometry

  * moved camera back again to see him better.
  * did some geometry merging: crazy looking mario
Start shrinkMario method to try out GeometryUtils

  *No merging geometry actually working
Update README.md