updated explosions, dot textures, HUD anchors, and sounds
Merge branch 'iago-programming' into taylor-explosions

Conflicts:
	Assets/Prefabs/Dot - Blue.prefab
	Assets/Prefabs/Dot - Green.prefab
	Assets/Prefabs/Dot - Red.prefab
	Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
	Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/guidmapper
	Library/metadata/48/482662a4f1333fc4ca45ef90de7704d6
	Library/metadata/5b/5b6ec4fe21bb1334b996b6bf635a29d7
	Library/metadata/b9/b9484a0ade2dcfe49830af313250c3ce
	Library/metadata/f8/f8c85edcf44b7ad44bc07810eafccb18
	Library/shadercompiler-1.log
up to date merged and fixed
updating master
hooked up the settings knobs
bullshit
Merge branch 'taylor09-30-2014'
power ups work

-power ups spawning
-no logic code for each one yet
-power ups have a weighted chance to spawn over others