Bluespace wormhole projector
- emits quantum-coupled bluespace beams
- high research requirements: combat 6, materials 6, bluespace 4
- sprites by Nienhaus. Big thanks!
- electrodes now colored with the color var
initial commit
updates to health doll
final commit for now
moved overlay cut back to the top
fixes some things with the HUD
Moving while dead causes you to ghost
Merge pull request #1 from tgstation/master

ketchup
possible fix
fixed broken commits
Fixes unreported issue with get_ghost
Get_ghost was not returning the ghost if players were disconnected from the server while ghosted
Sounds in space/places with low pressure are quieter. You cannot hear people in low pressure environments unless you are next to them (or are them)
Removes unnecessary check
Cleans up italics logic
moves emag effects from attackby() into atom proc emag_act()
Gives blob attacks/expansion the ranged cooldown
Adds a fucktonne of AI death sprites
Minor changes

-Changes Clown 1 Death to be less blinding
-Changes the LEDS on the sides of all the death sprites to be off
Adding sparks, sound and messages when a bluespace crystal is crushed or thrown.
Fixes the crushing message appearing after the mob is teleported when it should appear before.
Adds new undershirts, jeans and pants by WalterJe

Adds the undershirts by JStheguy

Ports some pants by JStheguy from NTstation

Ports the clothes vending machine from NTstation

Adds the clothesmate restock icon by WJohnston