Merge pull request #111 from EnacheB/master

Added Generics to spells as we make them more general
Merge pull request #112 from EnacheB/master

Made the click-attack thing a spell, and gave it an underpowered damage ...
warning fixes
Door/Key prefabs

Cleaned up door and key, made them prefabs. Next step: spawning.
Merge pull request #113 from GGSilva2/master

Door/Key prefabs
Quikc fix
Merge pull request #114 from GGSilva2/master

Quikc fix
All sounds use new audio system
Merge branch 'master' of https://github.com/Birdbrain2/Rougue

Conflicts:
	Assets/Scenes/Game.unity
Merge pull request #115 from duiker2/master

warning fixes
Fixed pausing issue upon entering game.
Merge pull request #116 from elvap/master

Fixed pausing issue upon entering game.
Fixed mapgen components
Added fade-in for main menu.
Created PlayerGUI class.

GUI delegation in Player class: be gone! (not perfect, but functional).

*** Set Enemy spawn rate in MapGen object to 0 so game can actually be
run ***
Fixed minor pausing issue.
Merged changes
Merge branch 'elvap-master'