initial
drawing grid with libcaca
avatar moving around on screen
avatar acceleration, speed
nice avatar movement
initial attempt at Perlin noise
working perlin noise for background
lapping around
moved code to src/ and change avatar drawing
avatar glitch radius depends on speed
colour cycling
support for a second player
moved utility code out of main.c
using gamestate manager
title screen
glitch library
tutorial for hiding
seek tutorial
finished game
final for exile