Added ball trail effect and ParticleManager

Added ball trail effect through the libgdx particle system
Added a BallRenderComponent to handle ball sprite and trail rendering
Added a BallMovement component to house all movement based components
Added a BallTrail update component to update trail particle movement
Added a ParticleManager to handle particle creation, reference, and
destruction
Added a destroyAllBodies() method in the WorldManager class to handle
destroying all bodies at the same time.