Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
Removed old StringToMobType() function from Monster.cpp
Noise3D: Fixed missing initialization.

This should fix terrain being at Y=0 or Y=255 for the spawn chunk.
Fixes #1433.
DistortedHeightmap: Added missing initialization.

This was probably the original cause for the "empty chunks".
Fixes #1433.
Merge pull request #1624 from mc-server/LuaDeprecating

Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead