draft visualize ruletable and state for layers (commented out)
fixed #17: keybindings and game mainLoop to support step with "z" and play/pause mapped to "q"
fixed death screen
cleanuo require usage to test r.js, no real speed improvements (at least local); added erformace tracking
made copy/paste work. TODO: needs a user selectable rectangle. draw rectangle while keep rght pressed
fixed and extended copy paste buffer
added initial require build script
this should fix racecondition by waiting for the db to be ready before setup
initial prototype of area selection
improved copy paste (right click for copy, center click for paste)
fixed rounding bug in copy/paste
better selection
implemented pattern load :)
hacked together saving of patterns :)
fixed resize weirdness
fixed palette
different selection behaviour, fixed weaponExplosion vs shipExplosion palette, difference between the two explosion is just that the ship only deletes the enemy every 6th round so it has more time to grow
added enemySpeed slider for studying explosion behaviour :), tweaked weaponExplosion
tweaked user experience ;)
added enemySpeed