Update coco2dx.ini for binding `ProtectedNode` class
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
Add lua binding for `getOpenGLView` of `Director`
closed #102, add CC_CONSTRUCTOR_ACCESS to CCProtectedNode
Merge pull request #6021 from andyque/fix_temp

closed #102, add CC_CONSTRUCTOR_ACCESS to CCProtectedNode
closed #4565:fixed logical error in Label::setFontAtlas.
[Jenkins] Make build as failed when generating bindings fails
Merge pull request #6022 from Dhilan007/develop_label4565

closed #4565:fixed logical error in Label::setFontAtlas.
Merge pull request #6023 from lmskater/fix-generator-bindings-fail

[Jenkins] Make build as failed when generating bindings fails
Merge pull request #6020 from samuele3hu/develop_test

Update the cocos2dx.ini for lua binding
[AUTO]: updating luabinding automatically
Merge pull request #6024 from CocosRobot/update_lua_bindings_1395903260

[AUTO]: updating luabinding automatically
[AUTO][ci skip]: updating cocos2dx_files.json
Merge pull request #6025 from CocosRobot/update_cocosfiles_1395903852

[AUTO][ci skip]: updating cocos2dx_files.json
closed #4569:Texture2D support for update partial texture
Merge pull request #6019 from Dhilan007/develop_label

closed #4569:Texture2D support for update partial texture
Update CHANGELOG [ci skip]
[AUTO]: updating luabinding automatically
closed #4494::Easy to sets texture parameters of label's cache textures.
Add tools/bindings-generator & tools/tolua into the  lua project template.