- Updated README.md
- Refactored QOculusRiftStereoRenderer::eyeCamera: Instead of being calculated as an OVR::Matrix4f
  then converted to a QMatrix4x4, the view matrix is calculated as a QMatrix4x4 directly.
- Implemented the Oculus Rift sensor tracking example.
- Added a few unit tests.
- Added benchmark stubs,
- Refactored classes to use private implementation (PIMPL idiom).
- Added scripts/makedoc.sh, a bash script to verify and build the API documentation.
- Added scripts/analysis.sh, a bash script that performs static, dynamic and performance analysis.