set matchWord function and goingDown events
fixed common dictionary

extra <li tag was in there
reset initial variables to default
wrote bigFail function
typos will now invoke the bigFail function
moved bigFail
removed some console.logs

just cleaning stuff up
removed alt letter checker
default var values set

needs to be set as timers are conditional on certain default values
reset function written as setZero
set style changes when fail event happens
increased game height

more of a gap for buttons to appear
pause text displays none now
styling for fail state
see .css file for line commits
added fail markup
sass cache
Merge pull request #44 from yuanphoon/40_keydown_highlighting

40 keydown highlighting