Started
Added spawn markers
Sidemission now spawns AAA around it. Needs more AAA positions and possibly balancing.
Shouldn't be here
Merge branch 'master' into TrupleA
Merge branch 'master' into TrupleA
Looking for problems in mortar loops. Reduced initalization time.
Sidemission tweak
Private Array
m
Merge branch 'master' into TrupleA
Weird.
Merge branch 'master' into TrupleA
Added more AAA positions.
Tweaked
Crew stay inside
Debug
Shoot at the player if SP
THIS FUCK IS CRAPPED
Merge branch 'master' into TrupleA