fix issue#1 where adding ceramic plates to ones armor and leaving
shop without closing the attachment panel leading to seg fault
While this is a workaround it still gives you a clue where
to look for the problem. Maybe the original data lacks the
data or maybe something else gets miscalculated.
added comments about the bug
Workaround for FALLING FROM ROOF SegFaults
Same Problem arises with SMERC_FALLF so handle that case too
only make an exception for rotting corpse fallen from roof if
bDirection was 0
only make an exception for rotting corpse fallen from roof if bDirection was 0
-- handle all body types when falling with direction 0
   maybe needs some more handling too, because in one case the corpse
   ends up actually under the roof after falling... instead aside of it.
-- handle all body types falling from roof with direction 0
   needs more inspection about position though
handle issue#131 where fallen soldier corpses lead to seg faults
removed the former workaround
Merge branch 'misanthropos-issue-131'
update news
update readme