adding fake capture.
adding missing methods
small fix
adding low cpu mode for eye window.
adding fake capture support for player.
removed unused line.
adding option to not update sceen
adding fixes for ant tweak bar on hi dpi environments.
removed old reference.
fixing segfault when trying to go into fullscreen mode. This came from trying to use an invalid (old) monitor handle.
adding adjustable timebase for capture timestamps.
added adj. timebase to fake capture.
restructured capture code for file capture.
Merge branch 'robust_capture'

Better behavior when no capture could be detected.
Better behavior when capture fails.

Also: Adding performance improvements for gl_display and the option to not update the image file on the display to save CPU time.
Merge branch 'hi_dpi_gui_fix'

various bug fixes that showed with hi dpi displays as well as multi monitor fullscreen calibration