Tcp client/server implementation
Add rename Peer to UDPPeer and add Peer base class
limit number of simultaneous clients (per protocol) to ~32k
Cleanup peer interface
Add configuration setting to make client connect through tcp
Move sequence number handling to peer interface
Close tcpsockets on client side correctly
Update wireshark lua dissector
Use GetPeerNoEx instead of exceptioning version where actually NoEx version was supposed to be used
Fix lag due to insane reception thread implementation
Fix various crashes on disconnecting peers