These were unused anyways
Files moved to the assets folder
removed unused files (well, they should be unused). Renamed the correct
snow leopard file
fixed the statics
fixed the unused import
The katechon engine is passed into the init method for convenience
purposes.
There is no reason for there to be more than one pack of snow leopards
in the shopping mall. (unless there is... I saved a lot of the code just
in case)
removed compiler warnings
asset grabbed from correct location
Major refactor. CollisionType is now called Direction.
Added the controllable class
Moved some fundamental classes to their own package
Addeda controlscheme object for simple and convenient button mapping for
movement.
created the controllable collidable. something that you can move around
but bumps into things.
Yay documentation!
Cleaned up snow leopard. Leopard pack completely obliterated though...
look at all this stuff that is completely untested!
I have broken everything. Player is comming along nicely though.
It is what it is
Can now move towards it's target (hopefully!). I haven't tested this yet
and I no math good.