Add scores as a parameter to the PlayerViolationManager
Ensure a ViolationSet is created for each player on the server
Stop returning nulled PlayerViolationManagers
Create ScoreUpdateListener
Add dependency on Channels
Add initial logic for calculating a player's score
Add ScoreUpdateEvent
Add FilterSettings
Re-add depend on Channels
Don't register FILTER_SETTINGS if it's already registered
Add ZoneType.CHANNEL to fix wrong hashcode bug
Fix NPE in all filters on Channels
Add debug messages for updating scores
No scores below 10
Add MAX_SCORE, limit it to that
Add travis-ci directive
Rework getting of PlayerManagers
Some more algorithim cleanup
Fix NPE in DuplicateMessageFilter
Call a ScoreUpdateEvent for normal chatting...