Set CMake policy CMP0026 to OLD for early CMake 3.0.0 adopters.
This change prevents warning message spams while generating Urho3D project file.
Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone.
Added zone texture unit also to the textureUnitNames array in Material.cpp.
Travis CI: API documentation update at 2014-07-16 14:05:04 UTC.
[ci package]
Fixed AssetImporter to adjust time of first key frame to 0.
Merge remote-tracking branch 'remotes/ninjastone/master'
Make sure animation start time adjustment happens with tick conversion, tabs to spaces, some code reordering + added comments.
Briefly comment the CMake policy settings and update the documentation.
Improve the reliablity to find SDL_android_main.c when using SDK.
Replace usage of URHO3D_INSTALL_PREFIX environment variable with the more standard CMake's own CMAKE_PREFIX_PATH environment variable to define prefix path of non-standard SDK installation location.
Only search the project source directory when URHO3D_HOME is defined.
Simplify the conditional branch to find the SDL_android_main.c.
Setup soversion for Urho3D library and setup RPATH settings for Linux.
Setup RPATH for Mac OS X. Adjust soversion to keep Apple linker happy.
Set CMake policy CMP0042 to NEW for early CMake 3.0.0 adopters to prevent warning message when generating Urho3D project file.
Editor: Use viewport callbacks to hide gizmo
Set editor camera mask to -1
Replace with a more proper derived CMake variable for easier maint.
Add short comment on the intent of setting up RPATH.
Fix bug in RigidBody2D.
Attempt to fix the MinGW failed build due to linker runs out of mem.
Add -fno-keep-inline-dllexport compiler option when building using MinGW in order to reduce the object size and the link time (and thus hopefully reduce the linker memory consumption as well).
Do not store Image resources used during cube/3D texture loading permanently to cache.
Use SDL_GetPrefPath also for the crashdump location.