Update level1 map

Update the level 1 map so that the square where the pushable canister is
initially put does not have the fixed bounding boxes set. Not falling
there is controlled by the pushable collision, not the level bounding
borders.
Reformatting Cleanup

Split up some long lines to be friendlier to users with narrower
screens.
Update binary to contain updated level1

Rebuilt the binary to incorporate the recently fixed level1 bounding
border regarding the pushable canister.