Merge pull request #20 from curtjen/curtjen

Adding a hammer as an Item.
added hammer to startup
Adding brief instructions to README.
Adding additional commands to the README.
Invent an Axe
changed "me" to "you" for the player
modified a few items to account for attributes
modified the template to account for attributs
created ability for item attributes and requirements to perform tasks. Invented a "chop" method
Merge branch 'master' of github.com:DizzyDogg/Wilderness
inform customer on how to get branch down via required_action
Added an inventory check at the intro screen when you start the game.
do not let CAPS break the game
invented "put on" and "put in"
moved str2obj out to Player to eliminate need for $world->things
invented Biomes
made everything spawn their own dependants instead of "startup"
set up link to my new world
allow Biome and Place to "new" up properly
altered the way "can_see" works to account for finding where things are stored