openGL particle-files added, still not used
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/Graphics/OpenGL/GLGraphics.cpp
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
crash fix
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/ComponentSystem/System/PhysicsSystem.cpp
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
hue
openGL updated to better handle multiple shader programs
Merge branch 'Linux' of github.com:CarlRapp/Agile into Linux

Conflicts:
	Breakout/Breakout/ComponentSystem/System/PhysicsSystem.cpp
* Added ExplosionComponent
* More fixes to the effectsystem
* Explosion & Shatter is now added as an seperate entity, no longer any need to add it when created.
Merge branch 'Linux' of https://github.com/CarlRapp/Agile into Linux
Merge branch 'Windows' into Linux

Conflicts:
	Breakout/Breakout/Graphics/GraphicsManager.cpp
	Breakout/Breakout/Graphics/GraphicsManager.h
	Breakout/Breakout/Graphics/IGraphics.h
	Breakout/Breakout/Scenes/GameScene.cpp
Merge fix
New Models added!
Fixed correct reset of world.
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows

Conflicts:
	Breakout/Breakout/Scenes/GameScene.cpp
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into CarlH
cfxbb