added Random class
Added some methods to Vector2
DontDestroyOnLoad, attributes, ScriptableObject, Rect
GUILayout.Window
Vector2.sqrMagnitude, Input, Screen
GUILayout.Label
GUILayout.Toggle
HorizontalSlider
GUI.changed, GUI.DragWindow
Screen
Resource (noch leer), Profiler, PlayerPrefs, Input + KeyCode, GetComponents, etc.
Resources.Load serialization
FindObjectsOfType
Coroutines, LateUpdate
Quit
print Debug.Log etc to console
Array returned by FindObjectsOfType is of the given type, not Object[]
Unit test for Object.Instantiate
Object.Instantiate works for simple case
added child functions for transforms, also fixed Component.gameObject and name