Clean events and create MovementComponent
Define operator == in SynthActor
Clean EditMoveEvent
Prepare MovementComponent callback function
Merge develop into feature/movement
Merge branch 'develop' into feature/movement
Begining MovementComponent update function
Complete EditMove action in MoveComponent
Trying to change position with EditMove (error)
edit setHasMoved signature
Movement ok for left and right moves
re enable gravity
Merge branch 'feature/movement' into develop

Conflicts:
	Classes/events/EditMoveEvent.cpp
	Classes/events/EditMoveEvent.h
	Classes/game/GameManager.cpp
Merge branch 'develop' of https://github.com/synth-game/Synth into develop