Whoops, forgot some gauntlet stuff
Shotgun is no longer a "normal" weapon
Fix compile error
Shotgun is no longer a spawn weapon :D
Crude implementation of melee ripped from shotgun
Stuff and things
Begin updating the cvars
Remove old debug
FINALLY fix the effect -- plus, add the proper cvars back into the configs
Better default balance settings for blaster
I forgot some gauntlet/melee stuff-- fixed.
Enable the debug effect for melee until I can move the animation over
Working on aiming for bots
Finish up the aiming code
Fix melee
Fix the distance calculation to be more consistent, new spread settings,
and don't allow shots going backwards to hit anything :P
Make the minstanex use the new blaster as well
New debug prints
Even newer debug prints
Cleanup more, plus make the direct hit damage calculation match edge hits