Really really fix spawn routine
Update console log of many nested routines
Added rudamentary BlockGrow event
Really add BlockGrow
Make adding enchantments unsafe
Fix Grow event
Run Init after the tagger has been reloaded
Make max_durability more robust
Loosen Knockback's regex
Fix regex for projectile launch routine
Fix up PlayEffect regex
Remove unnecessary cast
Move Teleport event to where it belongs
Add playsound routine
Move Teleport to the Entity events category
Allow knockback from location, not just entity
Fix knockback other detection
Experimental fix for knockback from the entity's own location
Only cancel damage event if damage value is different AND <= 0
Fix some indentation