When handling a restored webgl context event, save the newly created context and remove the lost one
Fix typo in PrimitiveShader.destroy method
Fix typo in FilterTexture constructor
Fix the ImageLoader.loadFramedSpriteSheet method to generate frames correctly
ImageLoader documentation fixes
Remove duplicated statement
Missing originalEvent property on InteractionManager.onMouseOut method
Forwarding the ‘preserveDrawingBuffer’ argument from the autoDetectRenderer to the WebGLRenderer
Merge pull request #879 from JaapRood/fix/autodetector

Forwarding the ‘preserveDrawingBuffer’ argument from the autoDetectRenderer to the WebGLRenderer
.editorconfig added
Circle getBounds width and height corrected
Circle getBounds test case
Circle getBounds test case
Merge pull request #882 from iccthedral/dev

Circle.prototype.getBounds() fix and .editorconfig proposal
added getImage function to renderTexture

Also added getBase64 function to render texture.
Useful for saving out images into HTML world
Prefer bind over 'var scope = this;'
Merge pull request #887 from serprex/dev

Prefer bind over 'var scope = this;'
Merge pull request #851 from FedeOmoto/dev

When handling a restored webgl context event, save the newly created context and remove the lost one