- fixed stability for animated GIFs
- animated GIFs are now played at the right speed
- restructured and added Comments in animationThread.h &
animationThread.cpp
-still need to look into deleting old resources. Application currentliy
has a memory leak
- corrected headerinfos and scaling for animated GIFs
- removed somd debug console printing and commented out some of IO.cpp
printings
Merge branch 'GUI' into IO

Conflicts:
	src/gui/animationThread.cpp