Integrating the AssImp library
Small changes to the initialization logic of Game and GraphicsDevice
Added a Mesh class, improvements to how GLSL attributes are handled
Fixing a matrix multiplication error
Updating the documentation on Matrix
Updating the Jet sample to have an actual jet mesh
Adding a small 2D line sample
Removing a bunch of unnecessary AssImp stuff
Merge branch 'master' of https://github.com/bschwind/gfk

Removing huge AssImp files from the history