Add documentation to explain the different VM types
Fix typos and explain NACL_LIBPATH, thanks ZTM, Viech and Amanieu!
Don't crash if an IQM animation has no bounds.
Another fix for animation without bounds.
Set default spectator color to white

This prevents white names from appearing grey if they are not preceded by an initial color code.
Fixes #505
Only set IQM anim bounds/poses if they exist
Remove some dead 'viewlog' code
Force the client to always have com_dedicated 0
Lots of small changes to remove com_dedicated, it is now server.lanOnly
Fix a crash at startup with some compilers in Release mode
Merge branch 'master' into nacl-cgame/main

Conflicts:
	src/engine/client/cl_cgame.cpp
	src/engine/client/cl_scrn.cpp