Disk write
Clicking cancel when creating a new map will not open the map editor
We still need to at least draw the grid if the map is empty :P
Removed unneeded calls to wxString::c_str()
Removed more unneeded calls to wxString::c_str()
Removed last unneeded calls to wxString::c_str()
Restored a few CHR() that were in fact needed.
Fixed possible crash on merging overlapping lines
Update project for debug build
Fixed rendering glitch when selection numbers were enabled with SFML
Properly init map object variables on all constructors (sectors were being created with random types/tags)
Pasting things shows the correct sprite again
Patch table.
Fix problem with using the up arrow key on the map editor in linux
Add some extra checks to GLTexture binding
Don't show add button on map object property list when map format isn't UDMF