Bug Fix - Did What Now

Playing the top half of Research should properly update the visual
components.
Bug Fix - Get On With It

If the AI uses the top half of Research it will now use the card instead
of choosing and waiting indefinitely.
Bug Fix - Where'd That Come From

Using the top half of time management on an empty discard pile should
not cause a null pointer exception now.
Non-Functional Change

Redundant code was removed and comments were clarified.
Bug Fix - Pick Me

The AI now chooses the top of the card occasionally.
Bug Fix - Fall in Line

Cards viewed in ViewPile should now have their text be properly
centered.
Bug Fix - But I Don't Wanna Play Again

Fixed a subtle bug where the Boolean done was not getting reset every
game.