Use isAir instead of checking against Block.air
Added tag name. (eg. for json parsing)
Added json file parser to allow specifying how blocks and items are dyed.
Config file for vailla dyeable blocks.
Add the modid to the json files and update some of the parsing handler
Class was no longer used, replaced with SqueezerManager.java
Process FMLModIdMappingEvent to handle the fact that ComparableItemStackXXX uses the itemid and that can change between initialisation and world load.
Debug item only
Update changelog