add files
update circle
add draw function and switch statement that calculates a random position offscreen
add update function to ball class that calculates the angle between the center of the circle and the balls current position and animates it at a certain speed at that angle
if ball collides with target decrease the balls radius until it is 0 and then remove it from array of balls
modified if statements so no error occurs if the balls radius is negative
add a new ball every 1 second, instead of 50 at a time
make sure the game runs at 60fps
add function that converts a rgb color to a hex color
attempt to define regions for the balls to hit