(By the way, we can still deploy as-is, the assets just will not be optimized for production.)—
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On Tue, Apr 1, 2014 at 9:38 AM, Ian Stewart <ianmstew@gmail.com> wrote:

> Yes, I mentioned on an earlier call that my gruntfile is ready for dev and that we are 2-3 hours away from a deploy solution, which will replace the contents of _public with optimized assets.  Since we aren't deploying to prod yet, I decided to prioritize that work for a little later, but when it's complete you can expect a readme for it.—
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> On Tue, Apr 1, 2014 at 9:36 AM, Ian Stewart <ianmstew@gmail.com> wrote:
>> Yes, those files are specifically so we can do an itemized override without having to think.  Files we don't override can be pruned later on.
>> As for bootstrap.js, that is a temporary solution/workaround for the fact engineui should actually be it's own project with its own bower, but instead it's a sub folder.  Along those lines, engineui and it's dependencies are strictly contained to its own folder, or "project root".  I may change that around to instead copy bootstrap.js out of bower, but at 2:30am I decided to leave in the temporary state for now :)
>> Ian
>> —
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>> On Tue, Apr 1, 2014 at 9:28 AM, Curtis <notifications@github.com> wrote:
>>>> @@ -0,0 +1 @@
>>>> +@import "bootstrap/less/forms.less";
>>> Are all these files just here so we have a place to override things in the imported file?
>>> ---
>>> Reply to this email directly or view it on GitHub:
>>> https://github.com/LDEngine/Billing/pull/4/files#r11159447