msm: kgsl: Enable protected mode for A3XX

Enable protected register mode for A3XX with these commits from
msm-3.10:

msm: kgsl: Enable protected register mode for A3XX
msm: kgsl: Print the register that causes a protected mode error
msm: kgsl: Unprotect the VBIF performance counters

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>

Conflicts:
	drivers/gpu/msm/adreno.h
	drivers/gpu/msm/adreno_a3xx.c

Change-Id: Idfdc67e63422a4b55e59303c11ac8e376ab523e4
msm: kgsl: Protect SMMU registers from being written by the GPU

Put the SMMU register range in protected mode to shield them from
IB1/IB2 writes from userspace.

Change-Id: I499e66abfb81b45e43542d43db141f0f08461378
CRs-Fixed: 599971
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: Mark the IOMMU setstate memory as read only

Mark the IOMMU setstate memory as read only in the pagetable.

Change-Id: Id427be448549ffcd737bbc39aec7ace5a0417b8e
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: Protect CP_STATE_DEBUG_INDEX

Put CP_STATE_DEBUG_INDEX and CP_STATE_DEBUG_DATA under protection
to keep it from being written from an IB1. Doing so however opens
up a subtle "feature" in the microcode: memory read opcodes turn off
protected mode in the microcode to do the read and then turns it
back on regardless of the initial state. This is a problem if the
memory read happens while protected mode is turned off and then we
try to access a protected register which then complains and goes boom.

To account for this irregularity explicitly turn back off protected
mode in all the places where we know this will be a problem.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>

Conflicts:
	drivers/gpu/msm/adreno.c

Change-Id: I497122e5e848998d8ee76c7b3687c15515237baf