point to new library.
initial drop of CCEffectNode into SB.
cocos2d version upgrade.
Removed resource path settings in project settings dialogue.
Refactoring: Renamed PublishSettings to ProjectSettings.
WindowController is tightly bound to view, initializer -init is using the xib name.
Package migration: Creating packages folder.
Renaming of special case resource path with the name packages for further processing.
Some skeleton code.
ResourcePath helper added to project setting to generate full path for a given resource path.
Package migration for standard case working.
No .sbpack folders present nor a packages/ folder.
Last open project not opening for TEST TARGET now.
FileSystemTestCase helper class added.
Skeleton for PackageMigrationTestCase added.
FileSystemTestCase assert helper methods added.
FileSystemTestCase: Helper method added to generate full paths for the test directory.
Project Settings default value for resource paths removed.
Never used and could cause harm.
PackageMigrator needs projectSetting in initializer.
Standard -init disabled.
Assert added to put a spot on project settings configuration error.
PackageMigration first test added.
Assertion helpers added.
Removed calls to super, not needed.
PackageMigrator: test added for a resource path named packages.
working Effect node UI
working effects list
Merge branch 'develop' into effects_develop
Packge migration some minor additions.
Passing error pointer along in a method, was NULL.
Some renaming of methods to get the message across.
Added some description for the collision of folder names.
Packge migration some minor additions.
Passing error pointer along in a method, was NULL.
Some renaming of methods to get the message across.
Added some description for the collision of folder names.
Removed obsolete renameMap.