Changed itemPull filter to accept amounts
Return amount used for pushItem
Moved pipe nodes down a block on item box
Merge branch 'dev-pipes' into dev
Smelter, extractor and pump can now be started with either interaction or wire
tagged creative recipes to use TR only
fixed modinfo file
Storage API update
- added consideration for max item stack sizes
- upgraded returnItem and added returnItemByName (#32)
- added canFitItem function and used it in storeItem (#29)
updated modinfo
Fixed world wrap bug
Merge branch 'dev-entities' into dev
merged pump code and removed some debug logging
added anchors to hopper and ejector (#41)
updated energy transfer projectile sprite (#43)
Added energy usage to extractor
basic generator only picks up fuel (#54)
added wire control to basic generator (#52)
added platform collision to item box (#49)
fixed icons for basic generator (#34), power smelter (#35), and liquid tank (#45)
added wire control to power smelter (#47, #48)