August Update

GFxBattleUI - Fixed bugs
GFxBattleUI_PreLoad - Movie Clip that is shown before battle map
GFxCreateScreen - Can create chars for all Character structs now in PC
GFxSelectScreen - Getting PC Character struct names, and if we have
created a char in the struct
GFxTownShop - Added money for Town shops
MCActor - Added Listen server Spawning Particles
MCCustomButtons - Added rotating for Decals that are attached to Pawns
MCGameInfo - Added Goalscore, Pawn spawn function for Town shop.
MCHud - Have a basic Status system that shows here
MCPawn - Removed variables that we are not using and functions we don't
use anymore
MCPlayerController - Many updates, Adding Tiles system, Check statuses,
remove statuses, better spawning system. Adding spells to seperate
Array, arrow system, better Spell system
MCPlayerReplication - Status replication, adding removing statuses
MCProjectile - Adding Status to afflicted person
MCSpell - Resistance system, currently improving Spell Activate system
MCSpell_ - Added many different new spells
MCStatus - New status file, Adding statuses to Playerreplication,
calculate AP, calculate damage
MCTile - Impoved Tile system, Added some spells, arrow system
Merge remote-tracking branch 'origin/wettrix-branch'