Add README.mozilla
Fix an issue GCC has with linking to undecorated stdcalls.
Emulate faceforward(float, float, float) when function emulation is enabled

This causes aborts in some versions of the Apple Intel driver.

Change-Id: I9dadb0eebc6ca57c1892737b62f3ad94d4e1c7dc
Always use D3DPOOL_DEFAULT for D3D9 textures.

There is a bug on XP (non-D3D9Ex) where we'd select
MANAGED in getTexturePool, but trigger a crash in Image9::copyToSurface
where the source pool is SYSTEMMEM, but the destination pool is
MANAGED.  It expects the dest pool to be DEFAULT if the source is
SYSTEMMEM.

This is triggered by the texture-size WebGL conformance test.

Change-Id: I44c39eabb695e2d2f8fba7c582b63c2ff23bde26
Add Makefile.in (needed for moz tree for now)

Change-Id: Ib0093021a860afa2df699e1b7b24cccad41b2e35
Add gyp_mozbuild and associated build machinery for generating moz.build files

Change-Id: I05449681c021dc1e8fc9d618572c666aece99f54
Update README.mozilla with tagging info

Change-Id: Ic16e1935430fe41da3d221c39c9e43f693208aca
Fix generate_mozbuild to handle non-d3d11 and non-SDK-DX builds

Change-Id: If5a8bf92100433a47d33ba53977a5d37afce4b21
More generate_mozbuild fixes

Change-Id: Ib51cb95e07790121f76cef41fe5473dfdfbc61d2
E_INVALIDARG sometimes means OOM.

Gecko bug 996266
r=kamidphish
Fix gyp_mozbuild arguments to commit_id.py
Fix include location of commit.h in src/common/version.h
Update generate_mozbuild with new build commands

LIBRARY_NAME and FORCE_SHARED_LIB are no longer supported. They
were deprecated in bug:

https://bugzilla.mozilla.org/show_bug.cgi?id=1059113
Fix for Windows XP conformance crash

Windows XP was failing the WebGL conformance test:

https://www.khronos.org/registry/webgl/sdk/tests/conformance/textures/tex-image-with-format-and-type.html

This was tracked down to missing formats in the D3D9FormatMap. More
information can be found at:
        https://bugzilla.mozilla.org/show_bug.cgi?id=1036068#c4
and
        https://code.google.com/p/angleproject/issues/detail?id=724
Update generate_mozbuild to include ShaderVars.h

New ANGLE header included by ShaderLang.h
Fixed generate_mozbuild.py for mingw builds.