Kill the hyperspace cloud after 2 days of it hanging around.
Make sure cloud is removed from all referenced places.
Add language translation description to heading
Remove the delay in updating the ship contacts list.
It's cheap to do and if they get out of sync then it can crash.
clarify heading comms message
Make pirates a bit more hungry

And don't just attack based on ship model. Use percentage of cargo usage.
auto-commit: translation updates
auto-commit: translation updates
SystemInfoView: Fix check for refresh of selected body.
Initialize selection and hyperspace target with primary star of current system instead of just the system.
Rename REFRESH_SELECTED to REFRESH_SELECTED_BODY.
Merge pull request #3118 from fluffyfreak/killing_cloud

Destroy Hyperspace clouds after 2 days of ingame time.
Merge pull request #3119 from fluffyfreak/sysview-ship-crash

Fix system view ship crash
Merge pull request #3120 from lwho/issue3114

Fix refreshing assertion in SystemInfoView
Update Changelog.txt
auto-commit: translation updates
Merge branch 'master' of https://github.com/pioneerspacesim/pioneer