Attempt to fix "Submodule X contains modified content" crap...
Updated HawkUtils.
For once, I'm a pirate who DOES something!!
Did some work on all OpenGL wrapper interfaces, especially IGL3.
* Changed the LWJGL wrappers appropriately, though OpenLG3 will require a redo.
Added a new Camera3D constructor, for cameras that want to start with a position.
Finished CameraTexture.
Attempted to figure out why IRenderable.postRender() is generated automatically; I made it worse...
Fixed a potential bug when removing a finished RenderTask.
RenderHelper:
* renderContext() now redirects to the CaelumEngine.renderContext().
* Removed renderContext(boolean), because nothing used it.
* Marked more methods as deprecated.
* Refactored how texture processing works.
RenderableObj:
* Now tracks how many renders are being requested, in case a CameraTexture makes an infinite loop.
* Restructured how binding works.
Created 2 new OpenGL enum wrappers.
Created GLFramebuffer.

But I still haven't been to Boston in the fall...