first draft of spec.
Adding some very basic package structure.
Added Basic Server Setup
Package structure refactor.
Added interface for analyzing brain wave differences.
Changing name of interface function in BrainAnalyzer
Skeletons for the comms classes.
loadData() function in BrainAnalyzer interface.
More meaty getter interface in SpherePack.
Comms objects should be serializable.
Adding JUnit tests for comms and diff.
Rough implementation of player id being held in Agent and setting id in
SpherePack before it is transmitted.
more spec stuff
One SpherePack is created per agent.
Merge branch 'agent_has_player_number'
foo
Game class added to server.
thoughts on Agent/Game having reference to the Server.
Merge branch 'agent_has_player_number'
Package structure refactor.