Made the rest of the booze feed fire, separated it. Added booze, flesh to incendiary case.
Master merge
Add more folding parts (batteries, alternators)
Slight json fixes
Fixed item for folding shopping cart basket
Look around scrolling within sight range
Kitchen gen. tweak
Fixes missing aim_speed for a few guns.
Allow mounting Rivtech guns on a vehicle

Allow mounting RM298 HMG and RM614 on a vehicle.
Fix plastic chunk duplication bug.

Decrease plastic mold volume to limit amount of plastic chunks obtained
when cut.
Increase plastic bowl amount.
Undo volume change.
Added item spawn to kitchen tables
Fix removal of wrong effect.
Move the reveal-map iuse functions into a iuse_actor.

Note: The functions used 0 as distance parameter to overmapbuffer::find_all, which is handled as OMAPX (see overmapbuffer.cpp), this is now explicitly stated in the json.

Also add the a string to indicate the item has already been used.
Make the map items generic items, not tools.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into morefoldiness
Fix spacing, remove folding from some larger parts
Merge branch 'morefoldiness' of https://github.com/jokermatt999/Cataclysm-DDA into morefoldiness
json fixes