Created dev branch
Added language file loading through API
Removed pointless try ... catch
Changed event-handling for the interact event to be handeled by match
class
Cleaned up protection checks inside of Match.java
Moved handling of PlayerDropItemEvent to Match.java
Moved event handling for item pickup event to Match.java
Handed off control about entityDamage and entityCombust events to match
class
ProjectileLaunchEvent is now controlled by Match.java
Changed PlayerDeathEvent to pass a reference to the event object to
Match.java
Control over BlockPlaceEvent is now held by Match.java
The control over the BlockBreakEvent lies now by Match.java too
Tidied up EventListener.java
Fixed typo
Handed off various Block-events to Match.java
EntityDamageByEntity is now under control of Match.java
ProjectileHitEvent gets now passed directly to Match.java
The AsyncPlayerChatEvent is now directly available in the match class
The FoodLevelChangeEvent is now available to the match class
Organized imports