* Improved AWP code to make jump routes. Now maps like vjun1 where there is a need to jump in one section will waypoint.
* Made new jump code for AI. Currently only for waypoint movement.
* AI now runs when close to a mover, to help them get on/off in time.
* Some changes to movers to make AI easier with them.
* Some fixes to the pathfinding code.
* Some improvements to NPC/BotNPC AI in general.
* Fixed awc (short versions) console command(s).
* Other stuff I cant remember now.