Set up for automatic build/deploy on CloudBees.
-Notification message is now cleared on update.
-Removed click handler on click areas that are no longer valid.
-Added notification for growing insurgents.
-Added notification for killing a target.
-You can no longer grow insurgents into the center circle.
Now displaying how many insurgents have to be placed during setup.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare
Implemented Tutorial Skeleton

Empty tutorial hooked up to game.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare

Conflicts:
	lib/client/main.js
-Server now keeps track of all revealed insurgents from interrogations and the length of time they have been revealed.
-Client now receives revealed insurgent data and renders them appropriately.
-Suspected insurgents now fade out each turn until they disappear.
Merge branch 'master' of https://github.com/Lochemage/asymmetric-warfare

Conflicts:
	lib/client/main.js
-Suspected insurgent icon no longer appears if you have any units in that location.
-Insurgent icons revealed through interrogation will now be removed if the state moves into that location.
-Added a movement point counter (temporary art) to the UI.
-Fixed bug with highlight being cut off at the bottom.
-Player notification sound now plays properly.
-Distance from capitol to inner ring is now only one point.
-Center capital no longer highlights if you can't move any pieces in it.
-After insurgents place their starting pieces, their turn is now over and State gets to make the first move.
Tutorial Start

Started fleshing out the insurgent's side of the tutorial.