Updated code to start air hockey development
Updated renderer
Added Simple shaders with a method of loading them
Added Logger Config
Added Template ShaderHelper
ShaderHelper: Added compileShader
AirHockeyRenderer: Added shadercompiling

Added calls to ShaderHelper to compile the vertex and fragment shaders
ShaderHelper: Added LinkProgram stubb
ShaderHelper: Added LinkProgram
AirHockeyRenderer: Added program linking
ShaderHelper: something
AirHockeyRenderer: Added draw code

Basic Air hockey table now renders
Added point size and stop screen rotation

simple_vertex_shader:
Added glPointSize

AndroidManifest:
Added screenOrientation lock
AirHockeyRenderer: Added a puck
Merge branch 'AirHockey'

Working render of a simple white rectangle with to dots for mallets and a back
dot for the puck