re worked the function a bit

from onGainExperience(target, exp)
to onGainExperience(target, exp, rawExp)
rawExp = the exp which is reflected without multipliers (stamina / exp rate)
fixed Call Stack Overflow
applied all changes you wished for.

added a new param to addExperience = applyMultiplier
so we can differenciate between the lua function (which should not multiplied) and the actual gain experience through monsters which should be multiplied
New features and events

Fixes on Player:setRate and Player:getRate
Now every player can have custom config values( like infinite runes or
ammo )
Now you can set config.lua on the fly( you can set certain config values
using functions :) )
Storage talkaction
Remove files which do not belongs to this repository
Little fixes to last commit
New events and features

Now you can control creature outfits
Finally we have onCombat and onCombatArea back :)
Merge conflits
Merge again
Merge pull request #15 from HeavenIsLost/custom

New features, events, talkactions and finally custom mission description