PlayerDisconnect callback added and handling for those
Merge branch 'network/lobby' of https://github.com/hottehead/GameDevWeek into network/lobby
Merge branch 'network/lobby' of https://github.com/hottehead/GameDevWeek
into network/lobby
Merge branch 'network/lobby' of https://github.com/hottehead/GameDevWeek into network/lobby
Player identification added
PlayerDisconnect Handler
Change Main for testing issues with lobby
Fixed Main
Patch for LobbyUpdateDatagram
Main.java angepasst für LobbyTests
Implemented ConnectionAttachment (contains player id and name)
Lobby fixed and Main changed for testing
Little changes in lobby
Server gibt jetzt ip aus.
Merge remote-tracking branch 'origin/network/lobby' into network/lobby
logger in lobbyupdate
Merge branch 'network/lobby' into integration_test/network_gameplay

Conflicts:
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/Main.java
	gdx-bunny-brawl/src/main/java/de/hochschuletrier/gdw/ws1314/network/NetworkManager.java