Updated the collision checks in socket handler
Players now all have the same colored balls
Colors are now stored in server game, as this increases the speed

It is no longer necessary to go through the array of balls each time a
new player joins.
Balls on main screen are also of the same color now

Except for the first ball that is created on the main screen; which i
will be removing now.
Mainscreen also has the right ball colors now
Merge branch 'generalColors' into development