Added higher resolution images.
Also include the xcf files.
Changed the scale in Load and UiTrashCan
Removed uneeded code and closed files after opening them.
Performance improvements.
Got rid of screen sized image in TiledBackground.
By not recreating the sprite image in BuildingForm, the system can use the already cached image.
Sleeping when the graphics is not ready improves load time.
Increased default block size for android.
Changed the background color of the player input and shoot input from translucent to opaque for performance gains.
Added the connection event listener.
Fixed bug.
Bug required pistol being selected twice before upgrade panel showed.
Updated versus gamemode.
previously didnt work with new update.
Changed spawn hole appearance.