GitHub push 2-20-14

[Additions]
- Added Camera for Hud and Game
- Added camera ability to mirror and flip upside down by tweaking
camera.projectionMatrix.
- Added screen ratio so the game stays in ratio with different aspect
ratios. Default ratio is iPhone 4 3:2
- Added boundaries for game
- Added ball with an initial force
- Added GameInfo which gives basic information of game such as Camera
Orientation and Game State. This is a static class that can be accessed
anywhere
- Added GameTimer which keeps track of game time. This class is useful
for slowing down game time as well with the public static variable
Game_deltaTime. This variable replaces any in game use of Time.deltaTime
so that all game speed is in sync.
- Added AudioManager with static functions for calling soundfx's and
changing pitch of audio when game speed is changed.
- Added PlayerPrefsX which contains the functionailty of using booleans
for PlayerPrefs.