Added changes to all three levels, no boss level yet
Added more changes to area2
added more powerup placeholders, changed heal potion sprite settings
Updated the boss level
all boss roughs except for dash added in
Fixed Menu, Fixed Options Menu, Updated Prefab Manager, Added Hold Text, Made UI Buttons Bigger
fixed trigger gameScripEvent bug where the children are not being triggered through a specific api, added critChanceUp powerup, added DisplayerGeneralMessage TargetEffectApplier
added damageReduction powerup
updated enemies prefabs to spawn powerups, updated PrefabConstant values for powerups
added GameView to powerups, changed healh potion health change number
Merge branch 'sprint8_pearl' into JackySprint8

Conflicts:
	UnityProject/Assets/Resources/Prefabs/PreloadedPrefab/Level/MainLevelArea1.prefab
	UnityProject/Assets/Resources/Prefabs/PreloadedPrefab/Level/MainLevelArea2.prefab
	UnityProject/Assets/Resources/Prefabs/PreloadedPrefab/Level/TutorialLevel.prefab
update BossLevel prefab
Merge branch 'dylanSprint8' into JackySprint8
Added Storyboard Intro, Added Art
Merge branch 'StoryBoardUpdate' into Sprint8Merge
Updated Menu Music and Storyboard
updated boss animations
Merge branch 'Sprint8Merge' into JackySprint8

Conflicts:
	UnityProject/Assets/Resources/Prefabs/GameSetUp/PrefabManager.prefab
	UnityProject/Assets/Scripts/Constants/PrefabConstants.cs
updated prefab manager prefab
Merge pull request #52 from jackykschou/JackySprint8

Jacky sprint8