Fif KeyItems ID for Moghancement in item_furnishing.h
SCRIPTS: shift conquest npcids for yhoator
SCRIPTS: remove check on WHM(why?) from siren's tear npc
Merge pull request #229 from maxtherabbit/siren

SCRIPTS: remove check on WHM(why?) from siren's tear npc
Merge pull request #227 from maxtherabbit/yhoat

SCRIPTS: shift conquest npcids for yhoator
CORE: update 0x0AC (CCharAbilitiesPacket) for 05/14/2014 update
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SQL: add hidden latent effect to umbra/cheviot cape
May Update: Text ID Updates

Used the batch job I developed in #215, plus a pass of manual review. These should be good.

As I manually fixed things that could not be auto-fixed (things polluted with bad characters, for example), I tried to update the comments to be more automation friendly for the job next time.

The new batch job has an option to write filtered version of the dialog tables where it has attempted to strip out all the bad characters. I used these as a basis for selecting a new comment - trying to strike a balance between having a meaningful comment, but still allowing the batch job able to find it after stripping out bad characters.

With these updates, the results are reproducible using the job with no manual edits; if you run another pass of the job, it agrees with the results original results with no manual reviews flagged, proving that the updated comments work. This should leave us in good shape for automatic future updates.
Merge pull request #232 from starlightknight/may14-textid-updates

May Update: Text ID Updates
Merge pull request #231 from maxtherabbit/nightcape

SQL: add hidden latent effect to umbra/cheviot cape
Merge pull request #221 from santssoft/master

Fif KeyItems ID for Moghancement in item_furnishing.h
Merge pull request #226 from maxtherabbit/master

CORE: rewrite small packet 6F and 70 handlers (leave/breakup) to disting...
SCRIPTS: Fix IDs for tarut cards
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: change base enmity from aggro/link to 0,0 - cure only gives enmity if cure target has non-zero CE