pretty rocks
Use colourkeys instead of alpha for terrain
Merge pull request #29 from FLHerne/master

Allow randomised fire and damage sprites.
random, pretty fire and damage
ignore backup cfg files
a few more dragons
new screenshot
pretty marsh, directly derived from grass
graphics fix for unexplored areas
Automagic path following!

Only works on one-tile-wide (e.g. mapgen) paths.