Added basic texture to floor
Added bounding box spawning around the edges of the area at the end of the code.
Merge branch 'floorGen' of https://github.com/michael21115/MuseumThief into floorGen

Conflicts:
	Assets/Prefabs/Back Wall Door.prefab
	Assets/Prefabs/Back Wall Empty.prefab
	Assets/Prefabs/Back Wall Obstacle.prefab
	Assets/Prefabs/Corner Door.prefab
	Assets/Prefabs/Corner Empty.prefab
	Assets/Prefabs/Corner Obstacle.prefab
	Assets/Prefabs/Floor Tile Empty.prefab
	Assets/Prefabs/Floor Tile Obstacle.prefab
	Assets/Prefabs/Side Wall Empty.prefab
	Assets/Prefabs/Side Wall Obstacle.prefab
	Assets/Scenes/MuseumGeneration.unity
Added texture mesh to floor tiles
Merge branch 'floorGen' of https://github.com/michael21115/MuseumThief into floorGen

Conflicts:
	Assets/Prefabs/Back Wall Door.prefab
	Assets/Prefabs/Back Wall Empty.prefab
	Assets/Prefabs/Back Wall Obstacle.prefab
	Assets/Prefabs/Corner Door.prefab
	Assets/Prefabs/Corner Empty.prefab
	Assets/Prefabs/Corner Obstacle.prefab
	Assets/Prefabs/Floor Tile Empty.prefab
	Assets/Prefabs/Floor Tile Obstacle.prefab
	Assets/Prefabs/Side Wall Empty.prefab
	Assets/Prefabs/Side Wall Obstacle.prefab
	MuseumThief-csharp.sln
	MuseumThief.sln
Pre-Class Push, no major changes
Adjusted a tag, added a bit of code to adjust spawn points
Merge branch 'floorGen' of https://github.com/michael21115/MuseumThief into floorGen

Conflicts:
	Assets/Prefabs/Side Wall Empty.prefab
	Assets/Scenes/MuseumGeneration.unity
addded textures
Keycard turning, particles and general update
Merge pull request #6 from michael21115/floorGen

Floor gen