Bug #900 fix - only fixed AiWonder, AiCombat, AiTravel and others may need a different strategy to this.
Bug #900 fix - minor update to comments
Fix spelling errors in comments.
Oops.  Fix typo picked up by Zini.
Fixes #1206:  effect texture override was not accounted for
Fixes #1197: incorrect mouse wheel step
Fixes #1204: Any health value < 1 should show as empty life bar.
Fixes #1205: apparently creature and hand-to-hand (health) attacks should also level up armor skill (tested in vanilla)
Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water.  Does not necessarily handle situations where they are already out of water, however.
Apparently fall trace needs to be done with the middle of the object.
Remove unnecessary comment.
Revert to original variable names.
Cleaned up more inaccurate comments.
Merge remote-tracking branch 'cc9cii/AiWander-fix'
Merge remote-tracking branch 'cc9cii/Slaughterfish-fix'
Yet another terrain fix
mwscript/locals was added twice
Remove reference to no longer used font
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
Add unity build option

Each component and each MW-subsystem will be used as a single compilation unit.