Removal of tests

I've dropped the test work I am doing because seriously there doesn;t
apprea to be a neat, fast, tody way to unit test anything I've created
so far.  I presume this is because what I have done so far is touch the
database and thats about it so the boundry crossing here is generating a
lot of noise with setup and tear down.

DB work is done through Anorm and the DB plugin so it involves bringing
the whole play application into scope. This is expensive.  Then you have
to set it up and tear it down all the time which is really messy.

I can't extract it any more because I've removed the need for layers and
the logic resides on the boundary here with some logic in the DB itself.
I could make the DB a second class citizen but that seems unfair.